SATISFACTORY #15 - NUCLEAR POWER! [4k]

SATISFACTORY #15 - NUCLEAR POWER! [4k]

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Published on ● Video Link: https://www.youtube.com/watch?v=R1Kp6tkHBOQ



Satisfactory
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Duration: 27:26
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I try out the more of the new features added in the experimental branch. Nuclear power and aluminum production.

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In this episode:

I get started towards using nuclear power. I unlock tier 7 and 8 via the space elevator and make a hazmat suit and hazmat filters. The hazmat suit required alclad aluminum sheets so I had to use some bauxite I had stored up.

I set out to find the uranium deposit which was hidden behind a waterfall and hidden behind an invisible wall. I have some work to do in order to get uranium fuel rods made in the next episode.


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#satisfactory #grindthisgame

New in this update:

Tier 7 (Overall still work in progress)

Nuclear Power.

Take your power production to the next level with Nuclear Power Plants, but be wary of the radiation! You’ll have to deal with the Nuclear Waste you are producing.

This includes a Hazmat Suit to keep yourself safe from radiation.

Bayer Process.

Now it is time to integrate Bauxite into your production pipelines and set up the production of several new parts.

You’ll also be able to try out the next step in quickly extracting resources with the Miner Mk.3 and the Conveyor Belt Mk.5

We also added a few alternate recipes for the new content. Overall there are 12 new producible resources added to the game. Let’s see how big your factories will grow with incorporating all of them!



NEW FEATURES

Added the Conveyor Lift (currently with placeholder visuals)

Rebuild or build a new factory with Mk.1 - 4 of the vertical Conveyor Belt!

Added the Quartz Research

New Parts and Recipes: Quartz Crystal, Crystal Oscillator

Explorer Vehicle: The vehicle currently best suited for traversal

Ingame Map: Enjoy revealing the game map via exploration and the Radar Tower

Added the Sulfur Research

New Parts and Recipes: Sulfur, Gunpowder, Explosives, Ammunition

Nobelisk Detonator: Blow up trees, bushes, rocks, creatures and friends

Rifle Mk.1: An automatic rifle for the purpose of Pioneer safety



BALANCING

Added several new alternate Recipes

Alternate recipes can no longer be hand crafted

Moved all Oil Nodes in the Dune Desert (northeast corner of the map) west to the Spire Coast

Adjusted purity of Oil Nodes in the Desert Canyons east and west of the Northern Forest

Fabric recipe now requires Biomass instead of Leaves

Fixed the milestone cost of the Alternate Heavy Modular Frame

Clearance adjustments for several buildings to fit more snugly

Splitter and Merger

Smelter, Constructor and Assembler

Miners and Oil Pumps

A few others

Adjusted the cost of the Programmable and Smart Splitter

Adjusted the cost of Caterium Milestones 2 and 3

Added Alien Organs research after Alien Carapace (making it possible to turn Alien Organs into Medicinal Inhalers)

Adjusted the cost of making Medicinal Inhalers (more Mycelia, less Nuts)

Greatly increased the amount of parts around Crash Sites for new games

Reduced Caterium Ore required to make Caterium Ingots from 4 to 3

Reduced the Quickwire cost of Quickwire alternate recipes

Increased Power Pole Mk.2 & 3 connections by 1 and 2 respectively

Increased the parts cost of some Buildings and Equipment

Generators: Fuel Generator, Geothermal Generator

Production Buildings: Manufacturer, Miner Mk.2, Oil Pump, Oil Refinery

Equipment: Xeno Basher, Jetpack, Gas Mask

Tweaked the Rebar Gun damage

Increased the duration that a Gas Mask Filter lasts

Beacons can now be built in the Manufacturer

Power Shards can no longer be used as fuel




QUALITY OF LIFE

Hub parts are now returned to the player on respawn or passed to other players if possible when their death crate is spawned

Implemented additional Hand Slots for Equipment that can be unlocked via Milestones

Resource tooltips now show the recipes that are necessary to make them

Connecting Conveyor Belts with conflicting directions is no longer possible

Reduced download size by approx. 2.5gb



UI

Added an Experimental label in the main menu and ingame

Overhauled the compass icons and functionality

Added a set of reticules for the Colour Gun

Updated several UI elements to scale better with localised text

Updated the Milestone message so that longer milestone names fit

Updated the Jetpack HUD box to include a fuel counter







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At this time, Grind This Game has 743,802 views for Satisfactory spread across 58 videos. This game accounts for over 2 days of watchable video on his channel, or 3.70% of the total watchable video for Satisfactory on Grind This Game's YouTube channel.