[SFC] Mr. Do! ミスタードゥ Casual Play(HARD)
Developer(s) Universal
Publisher(s) imagineer
Platform(s) Super Famicom
Release: June 23, 1995(JP)
The gameplay is similar to that of Dig Dug, in the fact that the character must dig through the ground collecting items and avoiding enemies.
The object of the game is to earn as many points as possible before losing all lives. Points are awarded for collecting the cherries in each level (which then advances the player to the next level) and also killing monsters.
The Alphamonster will appear when Mr. Do collects the food item at the center of the screen. The Alphamonster contains one of five letters: "E · X · T · R · A".
Defeating an Alphamonster awards that letter to the player, and collecting all five letters of the word completes the level, goes to a cut scene playing the theme to "Astro Boy"(Japanese: Tetsuwan Atom, 6:14), and awards the player an extra life.
The monsters can be killed by pushing large apples on top of them or hitting it with Mr. Do's "power ball". The Alphamonster will eat the apples, so the power ball is required to defeat it.
Occasionally, if an apples falls and hits bottom, it will crack open revealing a diamond.(※1/4096 probability, 33:31) If the player gets the diamond before it disappears, they will earn an extra life.
◆Game Settings
WIN TO EXTRA : HARD
WIN TO SPECIAL : HARD
GAME LEVEL : HARD
Played by seabook
#MrDo #ミスタードゥ
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