Shadow of the Beast - Classic Hack'n'Slash by Reflections / Psygnosis - Gameplay on Amiga 500
Actual gameplay on a real Amiga 500 with 1 MB memory. Shadow of the Beast is a side-scrolling platformer.
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The player has to navigate through several areas filled with enemies and traps, collecting keys and activating triggers than open new areas or give Aarbron the means to overcome a sub-boss. The number of moves the player has at disposal is limited: duck, jump and only two attacks: punch and a flying kick. While most enemies die with just one hit, the player must time each attack accurately. However, there are also traps of objects that cannot be destroyed, and these require the player to jump, duck or move according the sequence. The player has only one life with 12 hit points that can be replenished by collecting some objects hidden in the level (like an off-route location or a under a megalith), which also contributes to the difficulty level.
Published by Psygnosis Limited
Developed by Reflections Interactive Limited
Released 1989
Platforms Amiga, Amstrad CPC, Atari ST, Commodore 64, FM Towns, Genesis, Lynx, SEGA Master System, TurboGrafx CD, ZX Spectrum
Genre Action
Perspective Side view
Visual 2D scrolling
Gameplay Platform, Puzzle elements
Setting Fantasy
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