SM64 modding tutorial 06 - Behavior scripts part 2 (intermediate)
after understanding part 1, this should be self explanatory.
next part is probably levelscripts, though they should be kinda self explanatory too, after understanding the 2 behavior script parts.
8032D950: 00 00 00 10 80 24 DB 2C
8032D958: 00 01 00 00 80 24 DB F0
8032D960: 00 00 10 00 80 24 DC 28
8032D968: 08 00 00 00 80 24 DE 4C
8032D970: 00 00 20 00 80 24 DF 10
8032D978: 00 00 08 00 80 24 E0 C4
8032D980: 00 00 00 04 80 24 E4 20
8032D988: 00 00 40 00 80 24 E6 EC
8032D990: 40 00 00 00 80 24 E7 78
8032D998: 01 00 00 00 80 24 E7 D4
8032D9A0: 02 00 00 00 80 24 E8 F0
8032D9A8: 00 00 04 00 80 24 E9 D0
8032D9B0: 00 04 00 00 80 24 EA D8
8032D9B8: 10 00 00 00 80 24 EC 54
8032D9C0: 04 00 00 00 80 24 ED 84
8032D9C8: 00 02 00 00 80 24 EE 44
8032D9D0: 20 00 00 00 80 24 EF F8
8032D9D8: 00 10 00 00 80 24 F3 54
8032D9E0: 00 20 00 00 80 24 F1 70
8032D9E8: 00 40 00 00 80 24 F1 E0
8032D9F0: 00 00 80 00 80 24 F3 54
8032D9F8: 00 00 00 08 80 24 F5 5C
8032DA00: 00 00 00 40 80 24 F8 BC
8032DA08: 00 00 00 01 80 24 FA 60
8032DA10: 00 00 02 00 80 24 F5 CC
8032DA18: 00 00 00 80 80 24 F3 54
8032DA20: 00 08 00 00 80 24 F6 A4
8032DA28: 00 00 01 00 80 24 F4 AC
8032DA30: 00 00 00 20 80 24 FB 30
8032DA38: 00 00 00 02 80 24 FD 2C
8032DA40: 00 80 00 00 80 25 01 98
0x00 00 00 01: Mario can hang from it
0x00 00 00 02: Mario can pick it up
0x00 00 00 04: Door
0x00 00 00 08: Damages Mario (normal)
0x00 00 00 10: Coin
0x00 00 00 20: Nothing?
0x00 00 00 40: Pole
0x00 00 00 80: Damages Mario (can be punched and bounced on)
a000 hurts mario
c001 punching it
c002 kicking it
c003 jump onto
c004 groundpounding it
c005 diving into it
0x00 00 01 00: Damages Mario (can be punched)
0x00 00 02 00: Nothing (can be punched)
0x00 00 04 00: Blows Mario away
0x00 00 08 00: Warp door
0x00 00 10 00: Star
0x00 00 20 00: Warp hole
0x00 00 40 00: Cannon
0x00 00 80 00: Damages Mario (can be punched and bounced on) (BOO)
0x00 01 00 00: Replenishes health
0x00 02 00 00: Bully
0x00 04 00 00: Flame
0x00 08 00 00: Koopa shell
0x00 10 00 00: Damages Mario (can be punched and bounced on)
0x00 20 00 00: Damages Mario
0x00 40 00 00: Damages Mario (can be punched and bounced on)
0x00 80 00 00: Message
0x01 00 00 00: Makes Mario spin
0x02 00 00 00: Makes Mario fall?
0x04 00 00 00: Damages Mario
0x08 00 00 00: Warp (Mario shrinks in)
0x10 00 00 00: Damages Mario
0x20 00 00 00: Electrocutes Mario
0x40 00 00 00: Normal
0x80 00 00 00: Nothing?