Some minor bugs I noticed in Super Bomberman R 2
This video contains footage and explaination of several mistakes, inconsistenties in its code that appear non-sensical, known as glitches or bugs that I have noticed. I hope it is as interesting and intriguing to watch these little mistakes as it was for me to discover.
- Chapters -
0:00 Intro
0:05 Player's inconsistent speed with conveyor belt animation
0:58 Forced separation of player and bomb on conveyor belt
1:14 Uneffected bombs by conveyor belts
1:49 Reverse momentum of rubber bombs on conveyor belts
2:39 Incredibly high speeds of rubber bombs when hit by water attack
3:09 slow speed of bombs on ice pushed by conveyor belts
4:10 Rubber bombs' ignorance of conveyor belts when sliding from ice
4:49 Unpaused animations and sounds in pause screen
9:34 Stage animations when pressing "Play Again"
9:58 "Diarrhea" after round end
10:33 COMs' different effect of "Diarrhea"
11:19 Mistextured floating ambient spheres in 8-player Power Zone
11:43 Placing walls completely in hard blocks
13:13 Misaligned outlines in editor while zoomed in
13:56 Outro (Music Used: Meatball Parade - Kevin Macleod)
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