Sonar: The Atari Prototype that Could Have Been a 2600 LAUNCH TITLE!

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The Atari 2600 prototype game, Sonar, was in development at the very start of the Atari 2600 (or maybe even before). Utilizing stereo sound to send separate ping-back notifications to two simultaneous players was a creative use of the 2600's dual internal speakers -- which were removed prior to launch as a cost-saving measure! Possibly the work of Brad Stewart (Breakout, Asteroids), this very, very early Atari game is now freely available to download and play. In this video, Jon walks you through this prototype and has a few more surprises in store, too!

2001 Brad Stewart Interview » https://bit.ly/40YLJ9S
Time Extension Article » https://bit.ly/3lYRqWv
All About TIA » https://www.ataricompendium.com/faq/vcs_tia/vcs_tia.html
AtariProtos Article » http://www.atariprotos.com/2600/software/sonar/sonar.htm
AtariAge (ROM) » https://forums.atariage.com/topic/349644-sonar-prototype-found

#atari #atari2600 #prototype #genxgrownup

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00:00 Atari's Sonar
01:29 Brad Stewart
02:53 What It All About?
04:27 Stereo!
06:37 More Stereo Games!
07:58 Why Does Sonar Matter?
09:35 How You Can Play




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