SPINE — Gun-Fu In The Market
Nekki revealed new gameplay of its upcoming gun-fu action game SPINE at the Future Games Show. The new Market Gameplay teaser showcases pre-Alpha gameplay footage featuring SPINE’s cinematic gun-fu combat in a futuristic cyberpunk world. SPINE will define the gun fu game genre for PC and consoles in late 2025.
Read More: https://aggrogamer.com/article/11160/SPINE-Takes-Us-To-The-Market-To-Put-Some-GunFu-To-Use
SPINE is a single-player, story-rich action game where the player takes on the role of rebellious street artist Redline, accompanied by her sentient combat implant, Spine. Players join them as they challenge the autocratic AI regime of Tensor Corporation while learning to trust each other.
SPINE features camerawork and combat choreography by action movie specialists and is powered by Unreal Engine 5 and Nekki’s original animation engine, Cascadeur, making players the star of their own action movie where no two fights are the same.
SPINE features:
● Close-Quarter Gun Combat: SPINE introduces a unique fusion of cinematic gunplay and close-combat beat ‘em up, emphasized by elaborate camerawork and providing players with dynamic and immersive gun fu gameplay.
● Cinematic Action: Collaborating with action movie specialists and paying homage to iconic action movies, Nekki promises a truly cinematic adventure where every moment feels like a scene from an epic blockbuster.
● Gripping Narrative: Explore an immersive cyberpunk world as Redline and Spine challenge Tensor’s autocratic regime. Discover a story of rebellion, trust, and survival, while exploring the risks and benefits of AI.
● Cutting-Edge Tech & Graphics: Powered by Unreal Engine 5 and Nekki’s proprietary animation engine, Cascadeur, SPINE boasts fluid, lifelike combat animations within a detailed cyberpunk environment, pushing the boundaries of gaming graphics.
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