Starfinder - 011: Spaceship! - Dead Suns
The boys board the Hippocampus and leave the safety of Absalom Station for open space. At first, the biggest danger confronting the team is Rusty's heavy-handed leadership style might cause a mutiny. But then, actual danger appears in the form of a one-man enemy fighter. Lock phasers on target, charge techno-babble emitters – it's time to kick the tires on Starfinder's spaceship combat!
Join the Roll For Combat crew as they stumble their way through life and death with a Starfinder starship combat tutorial. Will they live, die, or will Rusty get thrown out an airlock? Find out this week!
Plus, this is the week we announce the grand prize winners for the $1000 “Big Podcast Launch Giveaway”! Listen to find out if you won... and even if you didn't we'll have a brand new contest starting next week! And don't forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!
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Roll For Combat is an #actualplay Podcast where a group of life-long friends gathers together to record their adventures in a variety of games. From #DungeonsAndDragons (#DnD) to #Starfinder to #Pathfinder, we play a variety of game systems. The five of us have been playing together for over twenty years and hundreds of gaming sessions, so we know how to get the best out of each other … and the worst!
We also feature RPG reviews, tips for players and GMs, and industry interviews including recent guests Erik Mona and Jason Keeley from Paizo. In the current season, we are playing Starfinder from Paizo and the Dead Suns adventure path. We also play the Starfinder Society Roleplaying Guild on a regular basis. We have designed our podcast to allow you to jump into the action throughout the adventure. Either start from the very beginning at episode one or start at one of our recap episodes to catch up on the adventure to date.