Starting a NEW Village in The Best Medieval City-Builder since Banished — Manor Lords

Channel:
Subscribers:
355,000
Published on ● Video Link: https://www.youtube.com/watch?v=dRTe1DRG5Is



Duration: 40:44
21,617 views
938


Here we go again!
⬇ Links & More ⬇
- - - - - - - - - -
► Twitter — https://nerd.yt/twitter
► Livestream — https://nerd.yt/live
► Merch — https://nerd.yt/store
► Discord — https://nerd.yt/discord
- - - - - - - - - -
► Navigation
00:00 - Intro
05:23 - Gameplay
- - - - - - - - - -
► About The Game...
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest.

Manor Lords provides a gridless city-building experience with full freedom of placement and rotation. Building mechanics are motivated by the growth of real medieval towns and villages, where major trade routes and the landscape influenced how settlements shaped and developed.

• Spreading outward from a central marketplace, build your residential, commercial, and industrial districts following the natural lay of the land. Establish farms based on soil fertility, position hunting grounds according to animal populations, and ensure access to adequate resource deposits and forests to provide the raw materials needed for growth.
• Assign areas for housing and watch your residents build their homes in accordance with the historical burgage plot system. Each region will be subdivided based on your roads and the allotted space, and homes will scale accordingly.
• Build extensions behind larger homes to generate income and resources that would not otherwise be available. Homeowners don't just pay taxes – they grow vegetables, raise chickens and goats, and otherwise supply themselves and other townsfolk with essential needs beyond what your managed farms, pastures, and industries can provide.
• Guide your settlements through the unique demands and opportunities of each season, enjoying the bounty brought by spring rains and preparing for the harsh snows of winter.

From boots to barley and hides to honey, Manor Lords features a great variety of goods fitting of the era. Materials need to be transported and processed into finished products through production chains, and you must balance the basic needs of your people against the desire to produce luxury items to ensure happiness, manufacture trade goods for export, or forge arms and armor to aid in your conquests.

• Resources are littered across the map, encouraging you to expand and establish multiple specialized settlements. Extract valuable ores from your mining colonies, while villages devoted to agriculture, herding, or hunting supply the grains and meats needed to feed your growing population.
• Unchecked expansion will have a direct effect on the environment. Herds of deer will migrate away from encroaching civilization, lack of crop rotation will worsen soil fertility, and cutting down too many trees will result in deforestation.
• Sell surplus goods to traveling merchants or establish trade routes of your own. Manufacturing and exporting quality goods will provide wealth to upgrade your city, pay taxes to your liege, hire mercenaries, and unlock technologies for new industries, products, and tools.

Yours is but a small parcel of land in a vast territory, and the competing ambitions between you and neighboring lords will inevitably lead to conflict. Lead your people into battle, not as expendable units to be easily replenished, but as your beloved loyal subjects where every death is a cost worth considering.

• Train a retinue of skilled warriors to fight battles alongside the levies you raise from the town militia. At times these soldiers will be needed to crush rebellions or suppress banditry, and at other times you will lead you men into battle to conquer or defend territory. When needed, mercenaries are a costly option to bolster your ranks.
• A robust diplomacy system will allow you to communicate with other lords, using influence or threats to sway their actions. These competing lords have their own goals and will seek you out as well, and your response to their offers or insults can mean the difference between war and peace.
• Command real-time tactical battles, taking into consideration fatigue, weather conditions, and equipment. Position your troops wisely – a smaller force can defeat a larger enemy, if commanded well.
Feel the cost of battle, even in victory, as each fallen soldier represents a lost person from your city. A pyrrhic victory can spell economic doom, or a winter of rationing food and firewood.

MANOR LORDS on STEAM
https://store.steampowered.com/app/1363080/Manor_Lords/
- - - - - - - - - -
Watch Dylan play some other great games!

https://www.youtube.com/playlist?list=PLRT48VU3K4p2O6OOKmRhe0wpEa1Pkq5v-
https://www.youtube.com/playlist?list=PLRT48VU3K4p09tCXHoUAC-kBV8ltn388Q
https://www.youtube.com/playlist?list=PLRT48VU3K4p2f6QMNBbxW8A4UuHLFxMPU

#conflictnerd #ManorLords




Other Videos By ConflictNerd


2024-04-22I'm Retiring! Let's bring in a NEW CEO in Software Inc! (#17)
2024-04-21We have almost NO FOOD... — Manor Lords (#5)
2024-04-20This Fixed ALL of my Passenger Train Problems! — Transport Fever 2 (#20)
2024-04-19Will a CONSOLE be my LAST PROJECT in Software Inc? (#16)
2024-04-18Too Many Families, Not Enough Food... so Let's Build THE MANOR! — Manor Lords (#4)
2024-04-17This is my longest Train Line EVER... but is it worth it? — Transport Fever 2 (#19)
2024-04-16Designing & Releasing a PHONE in Software Inc. (#15)
2024-04-15My First BATTLE with RAIDERS in Manor Lords! (#3)
2024-04-13Upgrading to BIG RIGS in Transport Fever 2 (#18)
2024-04-13Upgrading Houses & Learning about Trade Routes! — Manor Lords (#2)
2024-04-12Starting a NEW Village in The Best Medieval City-Builder since Banished — Manor Lords
2024-04-11This Factory hit MAX LEVEL in Transport Fever 2 (#17)
2024-04-10Planning a HARDWARE FACTORY & Rebooting a Franchise! — Software Inc. (#14)
2024-04-09Demolishing, Rebuilding, and LOCKING ROADS in Transport Fever 2 (#16)
2024-04-03How I lost $440 Million... On Purpose! — Software Inc. (#13)
2024-03-29Did my Operating System... FAIL?! — Software Inc. (#12)
2024-03-22Kansas City Airport is DANGEROUS! — Transport Fever 2 (#15)
2024-03-21Half a BILLION DOLLARS! — Software Inc. (#11)
2024-03-20This new train is either DUMB or GENIUS... — Transport Fever 2 (#14)
2024-03-19I got a PLATINUM AWARD! Best Employer for 5 Years! — Software Inc. (#10)
2024-03-18Using my UPGRADED INDUSTRY to Focus on One City! — Transport Fever 2 (#13)



Tags:
ConflictNerd
Dylan
Banished
Sim City
Total War
Manor Lords
Manor Lords Gameplay
Manor Lords Part 1
Manor Lords Episode 1
Manor Lords Preview
Manor Lords Review
Manor Lords Demo
Manor Lords PC
Manor Lords Battle
Manor Lords War
Manor Lords 1