Stay Tooned! - Part 22 - Room 5B - Slots of Fun

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Room 5B in this run of Stay Tooned! is…a casino! This room is not a guaranteed appearance but, if it does, can show up on any floor, which is why I’m a bit dismayed that it was chosen for the lucrative fifth floor. Unlike the other fifth floor rooms, which feel like endgame material, this one, due to its nature of getting to be anywhere in your game progress, is very scattered and random.

Like with Room 4B, you cannot enter the room itself. Instead, Pixel and Chisel will present to you the slot machine of “Win the Remote,” which is pretty obviously a trap, but you can still spin the slots if you’d like. You’re allowed to keep turning the lever without penalty until the bombs line up on the slots, upon which a bomb will roll out of the prize chute, blow up the casino, and render both Win the Remote and the rest of the casino unusable for the rest of the game.

Each of the other images on the slots can indeed line up, and you’ll receive the corresponding prize. For the most part, these prizes are sight gags, though the bomb is the most likely to occur. This includes a door key if you get three key images lined up. And yes, even the remote itself can appear if you manage to get three remote control images lined up, albeit extremely rarely and extremely unlikely to turn up before the bomb. If you do get the remote, the game will treat it as if you found it the intended way and will enable you to zap the toons back into their TV world.

It didn’t take long for the bomb to show up in this one, however, rendering the casino room worthless. So perhaps it is for the best that we’re so close to the end already…

After this, Ill enter Room 5C, the penultimate room.