Stranglehold (2007) Kill Count
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All kills and target terminations made in a casual run through the main campaign, this includes side quests that unlock progression and all player activated cutscenes where the main protagonist destroys a target or gets a kill. The kill counter will go up on each target that has been terminated, such as enemies (humanoid/droid/turrets/aliens etc) and for each target destroyed such as demolition bombs placed on tanks/buildings/gates etc as they always look fantastic.
For your entertainment, not meant to be accurate or 100%; I hope you enjoy!
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ABOUT THIS GAME
Stranglehold is a third-person shooter developed by Midway Games' Chicago studio, released in late 2007 for Microsoft Windows, PlayStation 3 and Xbox 360. It is Midway's first game to use Unreal Engine 3 and was developed in collaboration with John Woo.
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PC Max Settings RTX2080ti & i7 8086k recorded at 1440p 60FPS, no commentary, carnage count, satisfying kill montage.
Gameplay: Recorded using BANDICAM
Thumbnail Art: Adobe Photoshop & Game Wallpaper Art
Video created using Premiere Pro, After Effects & Filmora X
Intro/outro created using After Effects
Kill sound created using FL Studio
End Music: HL2 OST - Koan https://spoti.fi/2AWn3YZ
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Tags; #killcount #carnagecount #bodycount
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Other Statistics
Stranglehold Statistics For Video Game Kill Counts
At this time, Video Game Kill Counts has 5,672 views for Stranglehold spread across 1 video. His channel published less than an hour of Stranglehold content, making up less than 0.66% of the total overall content on Video Game Kill Counts's YouTube channel.