Streets of Rage 3 - Part 8/Finale - Losing as usual, Mr. X?
Or should I call this "Part 7b"? I don't know...
Why do i have the feeling that the makers of this game had been watching a few episodes from Teenage Mutant Ninja Turtles? Who came up with the idea starring Mr. X as a talking (not to mention mentally stable) brain? Why is the stage filled with ninjas, robots, not to mention an old-school mad scientist? And furthermore: why Robo X is an über-cheapskate?
A lot of questions, and there's no logical answer for them at all. You know what this means? Yes, it's the pure "WTF essence"! But despite that, I enjoyed playing this game (except for the mind-fuck), and I recommend to playing it along with the other two installments. Until the next playtrough series, good bye.
Playtrough descrition:
While the first and the second game are uncensored, the third installment was not that lucky. The censors have butchered this game back and forth. The story has changed at multiple points, some of the sprites gone trough editing (even the playable characters!!!), some names have changed, and the censored version is much harder than the uncensored Japanese release. These are the main reasons why I playing this version. Also, as in my MMX1 playtrough's case, there WILL be mistakes, missed/failed attack attempts and general not-so-pro-player style. If you complain about it, feel free to watch an other video. Also again: yes, Axel's colour pattern is the usual white shirt/blue jeans, instead of the yellow shirt/black jeans combo in the US/EU versions. That is because of that silly censorship. So please do NOT ask any "why is Axel's clothing is different?" questions.
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