Streets of Rogue - Scientist - (Part 1) - Big Quest - no commentary
Played without commentary!
This is the first part of my Scientist class run.
The big quest of the character is done by doing experiments with status effects on NPCs.
1. The character class is trash!
- Why make a playable "scientist", when he does not have any buffs about experience or some kind of doomsday device, which could have been delivered with a cool down of 3 levels?
- so many bad attributes:
Slow moving + no aim + more knock back + low health
2. Given, that he starts with all kind of weaponry (no real gun included) and no proper aim, baffles me to the core!
- To help the cluttering of the inventory, most guns should be sold immediately at the beginning of a run anyway. Useless pieces of junk!
3. The person, who´s chosen to be the experimented on, should also be highlighted.
- It is way too time-consuming, to search for/ find every NPC in the whole erupting chaos during the game.
4. Glass-canon-class, my behind! (Searching for herbs in games was never fun!)
5. The only good trait of his, is the rivalry with the Ape-Class.
6. That being said, he is really not fun to play!
Hope you have fun watching the whole struggle!
FYI:
Credit goes to Matt Dabrowski and the rest of the production team.
The soundtrack - Steets of Rogue (Original Game Soundtrack) - was composed by the artist:
Craig Barnes
The real game creator says in a official post, you can make YouTube videos without any problems:
https://streetsofrogue.tumblr.com/faq
"Can I make YouTube videos or stream the game?"
Yes, there are no restrictions in place.
I do not own any rights of the game besides the ones which you get by buying a legal copie. I just play and make videos of it.
The created content is all that is mine.
Please don´t forget to like and subscribe!
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