Styx: Shards of Darkness -- Making of a Goblin

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While Styx is in business in Thoben, the City of Thieves, he makes an unexpected deal with a mysterious human officer Helledryn. As Styx, you must steal the ambassador's scepter, a very coveted object, which other, more nefarious, parties are interested in. Of course, the reward shall be worth the risk, in return the officer promises you great quantity of a resource you are desperately looking for: magical amber, the source of Styx's power.

Sneak your way to your objective, evading Dwarves, elves, and all manner of races, hunting down the scepter. Creatively utilize all of Styx's tools: assassination, amber powers, talents and skills, equipment, and crafting!

Each race excels at a different thing. The Dark Elves, for instance, have experts at goblin hunting while the Dwarves have a supernatural sense of smell, enabling them to track you down (even when invisible!). Learn their strengths and weaknesses if you want to survive long enough to snatch the scepter.

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Styx: Shards of Darkness