Sub 200 or Failure Deity civ 6. Turn by Turn Portugal (Land Locked) game Part 3 medieval Era
A wild 14 population city appears!
While chopping out Forbidden city I accidently create a double digit city in just a few turns.
This causes some loyalty issues for Ethiopia, thankfully I am there to pick up the cities.
I continue to expand in every direction, is there such a thing as too many cities? My domestic trade game continues to turn any settle into a functional city.
Also WAR is imamate. Ok religious war but still combat.
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I am always looking for difficult seeds or games that need to be salvaged (you need to have tried to win and have it be around turn 225 or less). If you have a game you think is not possible to win send it my way.
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