'Sunless Skies': A Narrative Postmortem

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Published on ● Video Link: https://www.youtube.com/watch?v=_sslFBVy5Lc



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In this GDC 2021 session, Failbetter Games' Chris Gardiner shares how, in less than two years of production, a small indie team made Sunless Skies: a game with a critically acclaimed, heavily reactive story and more words than the King James Bible.

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