Super Mario Bros. 3: Chaos Control--World 1, Part 1
The first part of a playthrough of World 1 for the ROM hack Super Mario Bros. 3: Chaos Control, created by Schwa. I plan to go through the other worlds as well.
1-2: It was easier to do this level before 1-1 to get fire power, and it's probably easier than 1-1, anyway. Pretty basic, and pretty nice for an easy stroll through the park.
1-1: Pretty easy still, but with trickier jumps than in 1-2. Overall has more flair than 1-2.
1-3: Underground music, ooh! It's a pretty short sky-high level, easing us into such levels, with a couple of different minor routes to take. I wound up taking all the routes in the end, still.
1F: The first level that really presents any sort of challenge, but it is a pretty big step up from the other three levels. Also includes a somewhat cheap blind fall early in the level that's killed me, as well as a tricky conveyor belt area in the middle of the level.
1-4: A pretty basic "water on the bottom" level, without too many Cheep Cheeps. Still stupidly got hit by one.
1-5: A little bit tougher than the other non-fortress levels so far: the first orange Paragoomba can easily get a hit off of Mario, and the "surprise" at the end of the level can catch one off-guard. Nothing too bad, anyway.
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