Super Mario Galaxy 2 Part 51: Galactic Tactic
After getting through the beginning of World 5, we make very good progress on completing it. We start in the Shiverburn Galaxy, which can be difficult at some places. Green Stars 1-2 aren't that bad, but 3 is basically a no-spin level. Fleet Glide Galaxy is very easy, Green Star 1 can be reach instantly, and Green Star 2 can be grabbed also easily. The Slipsand Galaxy isn't too bad to begin with. The backtracking is probably most of the difficulty here. Green Stars 2-3 require quick reaction time. The Rhomps also can get in the way for Green Star 3. Bowser Jr.'s Boom Bunker is much easier than it looks. For both Stars, just like a the A Button in the cursor with the Star. You'll reach it almost every time. Now we've completed World 5!
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