Super Mario World 2 - Yoshi's Island (SNES) [Part 4] - Touch Fuzzy, Get Dizzy | Salvo Slime's Castle

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Published on ● Video Link: https://www.youtube.com/watch?v=XQ3MJkyLrzc



Duration: 13:10
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4


World 1
Stage 1-7 - Touch Fuzzy, Get Dizzy
Stage 1-8 - Salvo The Slime's Castle

Playthrough / Walkthrough of Super Mario World 2 - Yoshi's Island for Super Nintendo, played from march to April of 2019.
Playlist Link: https://www.youtube.com/playlist?list=PLqGYD3Tcr3AXMbHaau46Vb0jh5STFl594
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Super Mario World 2: Yoshi's Island is a 1995 platform video game developed and published by Nintendo for the Super Nintendo Entertainment System. To reunite baby brothers Mario and Luigi, who has been kidnapped by Kamek, the player controls Yoshi, a friendly dinosaur, through 48 levels while carrying Baby Mario. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump and produce eggs from swallowed enemies.

The game's unique appearance descends from producer and Mario creator Shigeru Miyamoto's distaste for the computer pre-rendered graphics of the game's contemporary Donkey Kong Country. After four years of development, Yoshi's Island released in Japan in August 1995, and worldwide two months later. Some of its special effects were powered by a new Super FX2 microchip. The game was rereleased for the Game Boy Advance with few changes in 2002. This version was ported to the Wii U Virtual Console in 2014 and, as a promotional exclusive, to the Nintendo 3DS in 2011.

Yoshi's Island received "instant" and "universal acclaim", according to IGN and review aggregator Metacritic, and sold over four million copies. Reviewers praised the art, sound, level design, and gameplay, and posited Yoshi's Island as a masterpiece and one of the best platformers of all time. The game brought newfound renown to both Yoshi as a character and Miyamoto's artistic and directorial career. The distinct art style and Yoshi's signature characteristics established in Yoshi's Island would carry throughout a series of cameos, spin-offs, and sequels, including the 1998 Yoshi's Story, 2006 Yoshi's Island DS, and 2014 Yoshi's New Island. It was the last 2D game in the Super Mario platformer series released on a home console until New Super Mario Bros. Wii 14 years later.
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Yoshi's Island is a 2D side-scrolling platform game. Its story begins as a Magikoopa (Kamek) of the Koopalings attacks a stork delivering baby brothers Mario and Luigi. They succeed in kidnapping Baby Luigi, but Baby Mario falls out of the sky and onto the back of Yoshi, the titular friendly dinosaur and player-character of the single-player game. While the player controlled Mario and rode Yoshi in previous series games, in Yoshi's Island, the player controls one of many Yoshis, which take turns traveling through 48 levels across six worlds to rescue Baby Luigi and reunite the brothers. In the Super Mario series platform game tradition, the player controls Yoshi with a two-button run and jump control scheme. The player navigates between platforms and atop some foes en route to the end of the increasingly difficult levels. Yoshi also collects coins to earn extra lives and retains his long tongue from Super Mario World. The game centers more on "puzzle-solving and item-collecting" than other platformers, with hidden flowers and red coins to find. Levels include mines, ski jumps, and "the requisite fiery dungeons". Every fourth level (two in each world) is a boss fight against a large version of a previous foe.

In a style new to the series, the game has a coloring book aesthetic with "scribbled crayon" backgrounds, and Yoshi vocalizes with its every action. Expanding on his "trademark tongue" ability to swallow enemies, Yoshi, as the focus of the game, was given a new move set: the ability to "flutter jump", throw eggs, and transform. The flutter jump gives Yoshi a secondary boost when the player holds the jump button. It became his new "trademark move", similar to that of Luigi in Super Mario Bros. 2. Yoshi can also pound the ground from mid-air to bury objects or break through soft earth.
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Tags:
Yoshi's Island
Super Mario World 2
SNES
Super
Nintendo
Famicom
World 1
Part 4
1-7
1-8
Touch Fuzzy
Get
Dizzy
Salvo
Slime's
Castle
Fort
Baby Mario
Yoshi
Blue
Light
Sky
Green
Red
Purple
Violet
Yellow
Pink
Brown
Tan
Turquoise
Super Star
Stars
Middle Ring
Checkpoint
Red Coins
100
100%
percent
Bonus
Challenge
Video
Game
Flutter Jump
Ground Pound
Shy Guy
Boss
Battle
Fight
The
Platformer
Action
1995
1996
Bowser
Classic
Edition



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