Super Smash Bros. Brawl - All-Star | Kirby

Subscribers:
14,800
Published on ● Video Link: https://www.youtube.com/watch?v=JkQmozmQo3Y



Super Smash Bros. Brawl
Category:
Let's Play
Duration: 23:56
3,682 views
32


Welcome back to Super Smash Bros. Brawl! In this part we continue the All-Star mode playthroughs by playing through at Hard difficulty, with Kirby!

Click here to see where you could end up fighting! http://tinyurl.com/AllStarBrawl

---------------------------------------------------------------------------------------------

Thanks for watching this video! Don't forget to "LIKE" the video to show your support, "COMMENT" with some feedback and "SUBSCRIBE" for more content!

Subscribe to the "SHOW" for this series! | https://goo.gl/f6DeYf
Visit the "PLAYLIST" for this series! | https://goo.gl/f2NFvQ

-----------------------------------[USEFUL LINKS]-----------------------------------

Daily Vlogs | http://youtube.com/ThomasvsTheInternet
Video Schedule | http://tinyurl.com/TJASchedule

Twitter | http://www.twitter.com/ThomasJAshwell
Instagram | http://www.instagram.com/ThomasJAshwell
Tumblr | http://www.thomasjashwell.tumblr.com
Twitch | http://http://www.twitch.tv/thomasjashwell
ask.fm | http://www.http://ask.fm/ThomasJAshwell

LP Wiki Page | http://letsplay.wikia.com/wiki/Thomas_J._Ashwell
Backloggery | http://www.backloggery.com/ThomasJAshwell

Intro Created by | http://youtube.com/ThomasJAshwell
Intro Music by | http://youtube.com/MML129
End Slate by | http://youtube.com/GrandStarYoshi

---------------------------------------------------------------------------------------------

Super Smash Bros. Brawl, known in Japan as Dairantō Smash Brothers X (大乱闘だいらんとうスマッシュブラザーズXエックス?, lit. "Great Melee Smash Brothers X"), is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts, and staff from other developers, and published by Nintendo for the Wii video game console. Brawl was announced at a pre-E3 2005 press conference by Nintendo president and Chief Executive Officer Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director for the third installment at the request of Iwata.

The number of playable characters in Brawl has grown from that in Super Smash Bros. Melee, although a few character from Melee were cut in Brawl. Brawl is the first game in the series to have playable third-party characters. Like that of its predecessors, the object of Brawl is to knock an opponent off the screen. It is a departure from traditional fighting games, notably in its simplified move commands and emphasis on ring outs over knockouts. It includes a more extensive single-player mode than its predecessors, known as the Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling beat 'em up featuring computer-generated cut scenes and a selection of playable characters. Brawl also supports multiplayer battles with up to four combatants, and is the first game of its franchise to feature online battles via Nintendo Wi-Fi Connection. The game is unique, in that it may be played with four different controllers, including the Wii Remote, Wii Remote with Nunchuk, GameCube controller, and Classic Controller, simultaneously.

Following its predecessors, Brawl uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents off the screen as they fight on various stages. The characters in Brawl include most of the same ones as the predecessors, such as the well-known Mario and Pikachu. Instead of using traditional health bars that start at a maximum value and lose value, Brawl characters start the game with 0%; the value rises as they take damage and may rise over 100% to a maximum of 999%. As a character's percentage increases, the character flies further back when hit. When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a life, a point, or coins, depending on the mode of play. Brawl includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username.

---------------------------------------------------------------------------------------------

Would you like to suggest a future Let's Play or video series? Leave a suggestion in the comments below and I might consider it!







Tags:
Thomas J. Ashwell
Thomas Ashwell
J.
Let's Play
Let's
Play
LP
Walkthrough
Playthrough
Video Guide
Video
Guide
Super Smash Bros. Brawl (Video Game)
Super Smash Bros. (Video Game Series)
Mario
Luigi
Bowser
Donkey Kong
Diddy Kong
Yoshi
Wario
Link
Zelda
Ganondorf
Samus
Pit
Ice Climbers
R.O.B.
Kirby
Meta Knight
King Dedede
Olimar
Fox
Captain Falcon
Pikachu
Lucario
Jigglypuff
Marth
Ike
Ness
Lucas
Snake
Sonic
All-Star
Classic



Other Statistics

Super Smash Bros. Brawl Statistics For Thomas J. Ashwell

Currently, Thomas J. Ashwell has 740,558 views for Super Smash Bros. Brawl across 182 videos. There's over 2 days worth of watchable video for Super Smash Bros. Brawl published on his channel, or 3.57% of the total watchable video on Thomas J. Ashwell's YouTube channel.