Super Smash Bros Wii U ( 2014 )

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Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U (also known collectively as Super Smash Bros. 4) are fighting video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS and Wii U video game consoles. The 3DS version was released in Japan in September 2014, and in North America, Europe, and Australia the following month. The Wii U version was released in North America, Europe, and Australia in November 2014, and in Japan the following month.

Like the rest of the Super Smash Bros. series, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U are non-traditional fighting games where players use different attacks to weaken their opponents and knock them out of an arena. The games are crossover titles that feature characters, items, music, and stages from various Nintendo franchises, as well as from several third-party franchises. The games began development in 2012 and were officially announced at E3 2013. The gameplay was designed to be somewhere between that of the faster, more competition-friendly Super Smash Bros. Melee and the slower, more casual-friendly Brawl.

New features include having up to eight players fighting at a time on the Wii U version, support for Nintendo's line of Amiibo, using custom Miis as playable fighters, post-release downloadable content including additional fighters and stages, and customizable special moves. Some features from previous games in the series were removed, such as the story mode from Super Smash Bros. Brawl. Critics applauded the fine-tuning of existing Super Smash Bros. gameplay elements, but criticized some issues with online play. Both versions sold well, with the 3DS version selling over nine million copies worldwide by December 2017, and the Wii U version selling over five million during the same period. A sequel titled Super Smash Bros. Ultimate was released for the Nintendo Switch on December 7th, 2018.







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