THE BROKEN UPDATE!? | Fade to Silence #3
So I updated the game to take advantage of the new features and bug fixes, and everything went to hell...Looks like this update actually completely broke my game rather than improving it. However, we do get to meet the newest story character Alice, or Allie as Ash calls her. The main character's daughter Alice is now at our camp, and obviously must be an integral part of the story at some point. Let's hope we can keep her alive!
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Here's what the Steam page has to say about the game:
Fade To Silence is a challenging survival game in an open-world, endless winter scenario. As a story-driven experience, the battle to survive is even more challenging with limited lives and permadeath, but persistent boosts will help you survive and overcome the unforgiving world through different playthroughs. Even after you have lost your sixth life, important Skill Points and other permanent stats you’ve accumulated will carry over to your next attempt, and the next one, and the next one…
As the player you take the role of Ash, a natural but tormented leader. In that role you explore a post-apocalyptic, frozen wasteland to gather the resources necessary to establish a refuge for survival. With dwindling resources, simple tasks like upgrading equipment and collecting materials quickly require an expedition to scavenge the necessary items. In the search for survival materials, players must navigate a vast territory, in which they will encounter Eldritch monsters and an even greater foe: the unrelenting winter. While freezing temperatures constantly take their toll on the player Ash, the deadliest event is that of a blizzard. If caught by surprise, it takes every ounce of skill, determination and luck to survive.
In order to survive and overcome all challenges, the player needs to attract followers, bringing them into their refuge. Each individual skillset and character traits grants access to higher tier resources and gear. Without such advances, the player character can scavenge only the barest necessities, crafting makeshift tools and weapons.
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