The Bunker ENDING & REVIEW - PART 3 | Leaving The Bunker | Level 5 (Late Shift Game Predecessor)
The Bunker (Late Shift Predecessor) PS4 Gameplay Part 3 Will Include Leaving The Bunker, Level 5, The Ending & a Review and will also include All Toys, All Books, All Cassettes, All Computers, All Documents, All Decisions, All Endings and a Review of The Bunker Story on PS4.
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The Bunker is a full motion video (FMV) adventure horror video game developed by British game developer Splendy Games and published by Wales Interactive. It was released on Microsoft Windows, OS X, PlayStation 4 on 20 September 2016 followed by Xbox One on 23 September 2016.
The Bunker is Splendy Games' first major title as an independent games studio after having released the FMV zombie horror video game The Hunting on iOS and Android devices. The Bunker features the writers and designer of adventure video games, including The Witcher, Broken Sword and SOMA.
The game's player follow the daily routine of the main protagonist, John (played by Adam Brown), who grew up in a fallout shelter in Britain following a nuclear war. When an alarm is triggered, the player has to guide John around the bunker to venture into forgotten areas, recovering his repressed memories and unlocking the secrets of the bunker. The player is presented with live action footage throughout the entire game, with a point and click style of adventure gameplay. Utilising a third and first person camera, the player is presented with both flashback sequences and present day footage of an underground nuclear bunker.
The Bunker received mostly positive or mixed reviews following the launch. Review aggregator Metacritic shows an average score of 68 out of 100 for the PlayStation 4 version, and 66 out of 100 for the Xbox One version. Praise was particularly directed at the game's narrative, and the actors' performance. However, the game's lack of interactivity was often criticised.
The Bunker has received three award nominations at the TIGA Games Industry Awards 2016 for Most Original Game, Audio Design and Game of the Year.
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