"The Game That Evolved: How Super Breakout Rebooted a Classic with Just One Chip!" 1978 Atari

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The success of Breakout resulted in the development of Super Breakout a couple of years later. While ostensibly very similar to Breakout – the layout, sound, and general behavior of the game is identical – Super Breakout is a microprocessor based game instead of discrete logic, programmed by Asteroids programmer Ed Logg using an early M6502 chip. He developed Super Breakout after hearing that Nolan Bushnell, founder of Atari, wanted Breakout updated. Super Breakout can therefore be emulated in MAME and is also featured in a number of different Atari compilation packs. The original Breakout ≠has not been featured, since there is no processor in Breakout — the game would have been more 'simulated' than emulated.

This ver­sion of Super Breakout was de­sig­ned for A­ta­ri 2600, which was com­mer­ci­al­ly ve­ry suc­ces­s­ful vi­deo ga­me con­so­le of se­cond ge­ne­ra­tion pro­du­ced by A­ta­ri from 1977 to 1992. It was the first con­so­le that used re­mo­vab­le me­mory mo­du­les with ga­mes. At the time of its grea­test fa­me, mo­re than 30 mil­li­on units of this con­so­le were sold for about $ 200 a pie­ce.