The Keys to the Kingdom - Let's Play Remember Me - Part 6

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Remember Me
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Let's Play
Duration: 31:49
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This prison is dumb.

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The game is set in the year 2084, in a futuristic version of Paris called Neo-Paris, where the Memorize corporation has invented a new brain implant called Sensen, which enables 99% of the population to upload and share their memories on the net, as well as remove unhappy or unpleasant memories. This establishes Memorize as a surveillance state, which leads a small group of rebels by the name of Errorists to attempt to bring down the corporation. The invention of the Sensen has also resulted in the creation of Leapers, memory-addicted humans who have absorbed so many memories that their Sensen has degraded and they have mutated into subhuman form, now living in the sewers of Neo-Paris.

Remember Me is an action-adventure video game developed by Dontnod Entertainment and published by Capcom. It was released worldwide in June 2013 for Microsoft Windows, PlayStation 3 and Xbox 360. The game's plot focuses on Nilin, a memory hunter working for an underground resistance called the Errorists. When the game starts, she has been stripped of nearly all her memories by megacorporation Memorize. With the help of a mysterious man named Edge, she goes on a quest to bring down Memorize and recover her lost memories. Throughout the story, she is permitted to use her Memory Remix power to ultimately refurbish people's recollections. The combat consists of a modified combo system called Pressen.

Remember Me was developed as the debut project of Dontnod Entertainment, with one of the company's founding members Jean-Maxime Moris as its director. Part of his goal for the game was to create a thought-provoking narrative, and eventually settled on a female protagonist to help convey the story's themes. Originally a PlayStation 3-exclusive under Sony titled Adrift, it was cancelled in 2011 and later purchased by Capcom which resurrected it as a multi-platform game. Remember Me was generally well-received by critics upon release; praise was given to its world design, Olivier Deriviere's soundtrack, the ambition of the story and the Memory Remix segments, while the main criticisms laid against other aspects of the story, poor design choices and formulaic combat.

Remember Me features platforming, exploration and melee combat. The game is played as Nilin from a third-person view and introduces the mechanic of memory remixing: entering and rearranging a target's memories to manipulate them. Players accomplish this by replaying a memory and modifying details to change the target's recollection of the outcome. Another key mechanic of the gameplay is stealing memories from certain targets and using points called Remembranes to replay the memory in real-time: this is often needed to proceed through the game or avoid hazards otherwise hidden from the player. When the player is low on health, the screen will glitch until a sufficient amount of health is regained. On occasion, Nilin encounters puzzles in the form of riddles she must solve to unlock doors so as to further progress in the story.

In terms of combat, the game allows players to create and customize their own move combos in the Combo Lab, which uses four categories of fighting moves called Pressens. This is done by chaining them together, made possible through earning PMP (Procedural Mastering Power), with a limit of four combos being active at any one time. The Pressen moves are Regen (healing), Power (damage), Chain (duplication and doubling of previous moves) and Cooldown (regeneration of S-Pressen energy). There are 50,000 possible Pressen combinations. Five S-Pressen moves will be made available to the player over the course of the game: the moves enable them to do things like stun groups of enemies, move at high speed and land more hits, or turn hostile robots into allies which then self-destruct. Players also have access to projectile-based weapons like the Spammer and Junk Bolt

The Keys to the Kingdom - Let's Play Remember Me - Part 6

#RememberMe #Dontnod #NeoParis




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