The Magic of Mass Effect

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Mass Effect
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Mass Effect Legendary Edition reminds me why I fell in love with this series a decade ago. Here's my look at the magic of Mass Effect. Thanks for EA for the code! :)

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Timestamps:
0:00 Intro
2:44 Playing Shepard
5:33 Respecting choice
8:51 Narrative momentum
12:27 Final thoughts
13:20 Outro
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Mass Effect Legendary Edition is a compilation of the video games in the Mass Effect trilogy: Mass Effect, Mass Effect 2, and Mass Effect 3. It was developed by BioWare with assistance from Abstraction Games and Blind Squirrel Games, and published by Electronic Arts. All three games were remastered, with visual enhancements, technical improvements, and gameplay adjustments. Mass Effect, the first game of the trilogy, has received more extensive upgrades than its counterparts, specifically with regards to graphics, combat mechanics, vehicle handling, and loading times.

Development on Legendary Edition commenced in 2019 under the direction of Mac Walters. Although BioWare initially considered other alternatives, they ultimately decided to approach the project as a remaster as opposed to a remake in order to preserve the original trilogy experience. The compilation was announced on November 7, 2020, and was released on May 14, 2021 for Microsoft Windows, Xbox One, and PlayStation 4. Legendary Edition received very positive reviews from video game publications, who praised the modernization of the first Mass Effect in addition to the convenience and scope of the overall package, although some criticism was aimed at the extent of certain upgrades.

Mass Effect Legendary Edition contains single-player base content from all three titles in the Mass Effect trilogy: Mass Effect, Mass Effect 2, and Mass Effect 3.[1] The compilation also includes almost all single-player downloadable content (DLC) that was originally released for each game, such as promotional weapons, armors, and packs.[N 1] Set in the Milky Way galaxy within an alternate universe during the 22nd century, the trilogy consists of action role-playing games in which the player assumes the role of Commander Shepard, an elite human soldier who must unite the galactic community against a highly advanced race of synthetic-organic starships called Reapers.[3] Shepard is a customizable character whose morality is determined by the player, and during each game, the player makes choices that can impact the story in various ways. These choices and consequences can be carried forward through the trilogy.[4]

All three titles were remastered for Legendary Edition, which includes updated textures, shaders, models, effects, and technical features. The games also run in sharper resolutions and at higher frames per second than their original counterparts.[1] The compilation includes a launcher that allows players to start all three titles from one place and a universal character creator that includes customization options from all three games. The default female Commander Shepard model from Mass Effect 3, which was previously unavailable in prior installments, is now usable across the trilogy. The second and third entries feature similar gameplay to their original versions, but have received some adjustments, such as the rebalancing of the "Galactic Readiness" system from Mass Effect 3 to compensate for no longer having a multiplayer mode.[5] Also new to each game is a photo mode.[6]

#MassEffect #MassEffectLegendaryEdition #jayvee







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