The Module that changes Everything

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Published on ● Video Link: https://www.youtube.com/watch?v=GqnIQLDtaGw



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CC#11 day 1/2, max risk - 3 casters only

Dusk's 2nd mod marks a big change both in casterknights's strength and its approach to beating maps, resulting in more "slow burn" type strategies, rather than focusing on big damage. This map is not very hard, but it already does enough to show that.

Sorry for the long unannounced break, to whomever may care

Music:
FFVIII - The salt flats

#arknights