The real issue with Rifthounds in Genshin Impact...
After messing around in abyss for a while, I've realized a issue with Rifthounds. And surprisingly it's not the corrosion... instead it's their hitboxes and collision boxes... As when they do their animations, hitboxes move along with their models as it should, but the collision box stays in place, often enough forcing you to not being able to close up the distance to the rifthounds.
The "in place sprint" at 0:19 best demonstrates being blocked by the collision box.
While these are the few examples I've recorded of this happening, there have been plenty of instances where I am forced out of hitbox range when casting my skills, resulting in a missed skill and no particle generation... spiraling down to having just in general a bad time.
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At this time, LohaTronsRS has 8,177 views for Genshin Impact spread across 4 videos. Less than an hour worth of Genshin Impact videos were uploaded to his channel, making up less than 0.54% of the total overall content on LohaTronsRS's YouTube channel.