The Sinking City-Murder of Diddy Kong || Screwing Around

The Sinking City-Murder of Diddy Kong || Screwing Around

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Someone killed Diddy and it's up to our detective to find the killer.


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WHAT IS THE SINKING CITY?

The Sinking City is an action-adventure mystery horror video game developed by Frogwares and published by Bigben Interactive, inspired by the works of horror author H.P. Lovecraft. Set in the fictional city of Oakmont, Massachusetts during the 1920s, the story follows private investigator and war veteran Charles W. Reed as he searches for clues to the cause of the terrifying visions plaguing him, and becomes embroiled in the mystery of Oakmont's unrelenting flooding.

The Sinking City was released for Microsoft Windows, PlayStation 4 and Xbox One on June 27, 2019. It is also planned for release on Nintendo Switch later the same year

The Sinking City is an open-world detective game with a third-person camera perspective. It features an open investigation system in which the outcome of the player's quests will often be defined by how observant the players are when investigating different clues and pieces of evidence.

The town of Oakmont is made up of seven districts (Advent, Coverside, Grimhaven Bay, Oldgrove, Reed Heights, Salvation Harbor, and The Shells) which have all been affected by flooding to various degrees, and the player must use a boat to safely traverse the flooded streets to reach drier areas. The player can swim if necessary, but the water is infested and can fatally damage the player's health and sanity. The player also assembles an arsenal of tools and weapons, and at times must use them to kill otherworldly creatures and dispel hallucinations. However, as Oakmont is an isolated place with dwindling resources and deteriorating social order, bullets have replaced money as the preferred currency; expending too many bullets can leave the player unable to barter for desired items. Another major resource is sanity, which is spent on investigative powers used to reconstruct crime scenes and identify clues. Sanity slowly regenerates on its own, but can be replenished faster with antipsychotic drugs. Disturbing scenes and encounters can cause sudden, sharp drops in sanity, affecting the player's perception of the surrounding environment, and complete loss of sanity is fatal.

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