The Witcher 3: Wild Hunt [2020] - Death March NG+ with Mods - Walkthrough Longplay - Part 36

The Witcher 3: Wild Hunt [2020] - Death March NG+ with Mods - Walkthrough Longplay - Part 36

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The Witcher 3: Wild Hunt
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Walkthrough
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The Witcher 3: Wild Hunt [2020] - Death March NG+ with Mods and Enemy upscaling - Playthrough - Part 36
The Witcher 3: Wild Hunt [2020] - Death March NG+ with Mods and Enemy upscaling - Gamepaly - Part 36
The Witcher 3: Wild Hunt [2020] - Death March NG+ with Mods and Enemy upscaling - Let's Play - Part 36

The Witcher 3: Wild Hunt is a 2015 action role-playing game developed and published by Polish developer CD Projekt Red and is based on The Witcher series of fantasy novels written by Andrzej Sapkowski. It is the sequel to the 2011 game The Witcher 2: Assassins of Kings and the third main installment in The Witcher's video game series, played in an open world with a third-person perspective.

The game takes place in a fictional fantasy world based on Slavonic mythology. Players control protagonist Geralt of Rivia, a monster slayer for hire known as a Witcher who is looking for his missing adopted daughter on the run from the Wild Hunt, an otherworldly force determined to capture her. Players battle the game's many dangers with weapons and magic, interact with non-player characters, and complete quests to acquire experience points and gold, which are used to increase Geralt's abilities and purchase equipment. Its central story has several endings, determined by the player's choices at certain points in the game.

Development began in 2011 and lasted for three and a half years. Central and Northern European cultures formed the basis of the game's world. REDengine 3 enabled the developer to create a complex story without compromising the game's open world. The music was primarily composed by Marcin Przybyłowicz and performed by the Brandenburg State Orchestra.

The Witcher 3: Wild Hunt was released for Microsoft Windows, PlayStation 4, and Xbox One in May 2015, with a Nintendo Switch version released in October 2019, and PlayStation 5 and Xbox Series X/S versions planning for release in 2021. The game received critical acclaim, with praise for its gameplay, narrative, world design, combat, and visuals, although it received minor criticism due to technical issues. It received numerous game of the year awards and has been cited as one of the best video games ever made. Two expansions were also released to critical acclaim: Hearts of Stone and Blood and Wine. A Game of the Year edition was released in August 2016, with the base game, expansions, and all downloadable content. The game shipped over 28 million copies.

The Witcher 3: Wild Hunt is an action role-playing game with a third-person perspective. Players control Geralt of Rivia, a monster slayer known as a Witcher. Geralt walks, runs, rolls and dodges, and (for the first time in the series) jumps, climbs and swims. He has a variety of weapons, including bombs, a crossbow and two swords (one steel and one silver). The steel sword is used primarily to kill humans while the silver sword is more effective against creatures and monsters. Players can draw out, switch and sheathe their swords at will. There are two modes of melee attack; light attacks are fast but weak, and heavy attacks are slow but strong. Players can block and counter enemy attacks with their swords. Swords have limited endurance and require regular repair. In addition to physical attacks, Geralt has five magical signs at his disposal: Aard, Axii, Igni, Yrden and Quen. Aard prompts Geralt to unleash a telekinetic blast, Axii confuses enemies, Igni burns them, Yrden slows them down and Quen offers players a temporary, protective shield. The signs use stamina, and cannot be used indefinitely. Players can use mutagens to increase Geralt's magic power. They lose health when attacked by enemies, although wearing armour can help reduce health loss. Health is restored with meditation or consumables, such as food and potions. Players occasionally control Ciri, Geralt's adoptive daughter who can teleport short distances. The game has responsive, advanced artificial intelligence (AI) and dynamic environments. The day-night cycle influences some monsters; a werewolf becomes powerful during the night of a full moon. Players can learn about their enemies and prepare for combat by reading the in-game bestiary. When they kill an enemy, they can loot its corpse for valuables. Geralt's witcher sense enables players to find objects of interest, including items that can be collected or scavenged. Items are stored in the inventory, which can be expanded by purchasing upgrades. Players can sell items to vendors or use them to craft potions and bombs. They can visit blacksmiths to craft new weapons and armorers to craft new armour with what they have gathered. The price of an item and the cost of crafting it depend on a region's local economy.




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