Turning My Fears Into My Best Indie Game in 30 Days | DEVLOG 0

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Published on ● Video Link: https://www.youtube.com/watch?v=gQQazkTn70g



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In just 30 days, I turned my fears into my best indie game yet, Dread on Arrival, a space-faring psychological mystery where you manage your crew’s mental state. Join me as I share my journey from a random game idea to a playable demo—overcoming challenges, learning on the fly, and building something I’m truly proud of. Whether you’re an aspiring game dev or curious about the creative process, this video is for you!
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Of course, developed in Godot!

Thank you all the Devs from PAX West 2024 for participating on the interview!
‪@aggrocrabgames‬ ‪@Squished_Y‬ ‪@railgungamesdev‬ ‪@DraconaStudios‬ ‪@squishstudios-superdungeon4106‬

Thanks to the team on working with me on this game as well!
Game artist - https://bsky.app/profile/revvy.bsky.social
Sound designer - http://freddierhyslewis.co.uk/

00:00 It's Terrifying!
00:46 Finally Close to Done!
01:06 Wisdom of Other Indies
04:25 Just Do It!
05:02 Drastic Way of Choosing Game Idea
09:33 Lovecraftian .. Horror?
13:23 Paper play-test
18:38 Building a Team
24:34 Evolution of the Project
25:59 What's Next?
26:50 How do you learn?

This video is sponsored by Brilliant.