Tyto Ecology | Using the Time Skip Function to Stabilize the Biome | Part 29 | Gameplay Let's Play

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In this Tyto Ecology let's play, we're messing around with the time skip function in order to get our biome stabilized. It turns out that I was putting way too many creatures way too close together for them to flourish. The predators ate too many of the prey, and the prey ate too many of the plants. So this time we're working on getting the plantlife down and stable, then we add some prey animals (but not too many!) and then from THERE we go into putting down some predators eventually. The predators need a ton of prey animals to eat, and the prey need a ton of plants, so it's a giant balancing act, and only now am I starting to get a feel of exactly how to make everything balance!

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ABOUT: Tyto Ecology:

In Tyto Ecology, you have the power to create your own biodome and fill it with life!
Start with an empty biodome as your canvas, then create a rich, diverse ecosystem by balancing producers, consumers, and decomposers. You’re in control as you work to create a functioning ecosystem from the ground up, problem solving to learn life science principles. Tyto Ecology, an ecology simulation game, teaches Next Generation Science Standards to learners in a fun and innovative way!

Features:
Build and create your own self-sustaining ecosystem
Over 70 animals and plants to customize your biodomes
Use the data tool to monitor your ecosystem’s ability to thrive
Earn achievements by completing ecological challenges
Sandbox game with hours of replayability
Use Photo Mode to capture the perfect moment
Educational gameplay that fits with Middle and High School Next Generation Science Standards
About the Ecosystem
Tyto Ecology is not just another building game or something where the player's actions don't have meaning and consequence. In order to master the game, the player is mastering life science principles.

The ecosystem begins with producers, plants that are the basis of each biome, with plants regenerate leaves that are eaten by animals (depending on how healthy they are). The plants have vegetative, flowering, and/or fruiting reproduction cycles, including a need for pollinators in order to successfully pass through the blooming phase, and animals must eat fruit in order for the most possible amount of seeds to germinate and begin. Next come the consumers: herbivores, insectivores, predators, scavengers, and omnivores.

These animals live and breed in territories over time, eating their appropriate food, and in many cases becoming food. Some plants and animals are poisonous or tough (like tortoises), limiting which animals can eat them! In addition to managing all this over many different species, each plant and animal creates detritus over time, and decomposers must be used in order to complete the cycle of life! If detritus builds up, poop, bones, and debris will begin to appear in your ecosystem and the health of everything in it will be reduced.

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Intro Music by Andru: https://soundcloud.com/andruofficial/loverunsout




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