Valve is holding TF2 hostage!! Here's how this could be stopped.

Channel:
Subscribers:
5,900
Published on ● Video Link: https://www.youtube.com/watch?v=_rNIMB7SdRE



Team Fortress 2
Game:
Duration: 12:10
2,694 views
0


Recently, there's been rumors about Valve handing TF2 out to third parties, so they can take care of the game and fix the bot issue. I personally don't think that's actually true, but I understand why people would be worried about that. In this video I discuss a way in which Valve could indeed hand out the game to others, but avoiding the most common pitfalls and problems that would come with that change.

I really believe Valve should open up TF2's development to the community, making it shared source or even open source. I know a lot of viewers and general players think that proposing this is reckless, but that's because when they hear "TF2 should be open sourced" what they understand is "TF2's code should be publicly available", as if in a leak, like already happened in the past. In reality, making TF2 an open source project would mean a lot more than just making the code available: it would actually mean creating a community structure capable of managing itself, so we wouldn't rely solely on Valve to take care of the game, push updates and fix issues. Think about all the open source programs I've mentioned throughout the video: they are a lot more than just code publicly available on the web, they are actually community driven projects, with a hierarchy and structure defined by the community. They also aren't dependent on a single company to continue existing, and that's exactly what TF2 needs. The community has a right to participate in TF2's development and, if Valve won't maintain and support this game, the community should be allowed to do that themselves, without needing previous approval from Valve.
But I'm aware not everyone will agree with this, so feel free to comment below what you think about such an idea. Depending on what comes up on the comments, I might do a follow up video addressing your concerns. Regardless, I think it has become very obvious in the last few years that we can't rely on Valve. I truly believe going open source is the only way for TF2 to last, as a monument. Either that becomes a reality, or we'll have to resource to much more questionable measures, like it already happens with other games and software that eventually became abandonware. I would much prefer the open source route.

Follow me on Twitter: https://twitter.com/oldschooltf2
Join our Steam Group!: https://steamcommunity.com/groups/OSCLTF2

Our servers:
North America:
miami.awyeagames.website:27015
Europe:
london.awyeagames.website:27015
South America:
principal.awyeagames.website:27015
principal2.awyeagames.website:27015
balance.awyeagames.website:27016
fast.awyeagames.website:27016
mvm.awyeagames.website:27015
mvm.awyeagames.website:27016
arena.awyeagames.website:27015
arena.awyeagames.website:27016

#TeamFortress2
#TF2







Tags:
team fortress 2
tf2
valve
videogame
multiplayer
fps
first person shooter
arena shooter
f2p
free to play
tips
how to play better
open source
free tf2
update
tyler mcvicker



Other Statistics

Team Fortress 2 Statistics For OldSchoolTF2

At present, OldSchoolTF2 has 761,147 views spread across 348 videos for Team Fortress 2, and over 5 days worth of watchable video for Team Fortress 2 published on his channel. This makes up 99.98% of the content that OldSchoolTF2 has uploaded to YouTube.