
Vortex (SNES) - Out of Bounds fun
The walls, as usual, are a suggestion. Can probably be used to save a lot of time in a speedrun setting!
The trick appears to be jumping in Walker mode, though it might be doable in land burner as well. My guess is it clips through the side of the elevator wall due to the ceiling not really existing and there actually being a soft height value to the doors on both sides before they are fully closed.
As the video shows, no overworld enemies spawn in the OOB underground, but the stage sides still work, and good ol' Lt. Dan still picks you up if she sees you getting too frisky with the sides, and still places you in the OOB sections.
This glitch will probably be useful in all of the open world style stages with tunnels, with the exception of the one I found it in. =P
In typical Krayzar fashion this was found by accident, mostly because I like pressing the jump button in this game. I've TAS'ed it out a bit and it is repeatable, so it'll be interesting to see how this translate to runs!
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Vortex Statistics For Krayzar
Currently, Krayzar has 1,079 views for Vortex across 20 videos. The game makes up 8 hours of published video on his channel, roughly 4.63% of Vortex content that Krayzar has uploaded to YouTube.


