Warframe - Hotfix 14.0.9 (Gamma Corrections)

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Published on ● Video Link: https://www.youtube.com/watch?v=vxtTXX9_SHE



Warframe
Game:
Warframe (2013)
Duration: 7:05
4,088 views
74


DONT PANIC!!! they have corrected the gamma for the customization so there abit off.

https://forums.warframe.com/index.php?/topic/273702-hotfix-1409/?p=3159143#entry3159143

Warframe Colour Customization Changes:
We have recently discovered our Warframe Colour Customization choices are not gamma corrected when applied. We have rectified this issue, but you will see the difference in Steve’s Developer Workshop post
Login to receive a FREE desaturated colour picker - it’ll be available for you to get for the next 2 weeks just by logging in!

Dark Sectors Conflict Changes:
Added a 3 second spawn invulnerability to prevent players from camping in spawn points.
Added more visibility to nodes that are in conflict when navigating the Solar chart.
Increased knockdown recovery speed for all frames in PvP Dark Sector conflicts (and Conclaves).
To address general survivability (for Conclaves as well):

Reduced incoming Health damage to 25% of current values.
Reduced incoming Shield damage to 50% of current values.

Added further UI support for Node selection and Conflict history for Dark Sectors.
Pulled energy regeneration stations from levels.
Increased the drop rate for Health and Energy orbs.
Spread out spawn points on map.
Cores can no longer be damaged/targeted by Warframe abilities.
XP is no longer Radial and is shared Team wide.
When joining a session, your level will now automatically be the same as the lowest levelled teammate in your session.
Level cap is now 30 to be consistent with PvE.
Fixed data not being reset when a player disconnects, resulting in wrong level, xp, etc. for players that might take their place.
Fixed Blessing healing defense core and generator in Dark Sector conflicts.
Fixed player health/shield/energy values. They should now scale up with your level instead of constant as if level 30.
Changed the layout of the middle portion of Dark Sectors and moved the hack objectives to not be within sight of the defenders immediately after spawn.
Added new sound and tactile feedback for Console context actions (Arming/Disarming).
Changes to conflict logic: Clans can no longer play against their own rails (whether their Alliance or Clan).

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intro/outro Title Kevin MacLeod (incompetech.com) Track name (unknown)







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Gamma Correction



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