Warframe - The Duviri Paradox

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Published on ● Video Link: https://www.youtube.com/watch?v=qXs8K9lbPi8



Warframe
Game:
Warframe (2013)
Duration: 2:06:00
7 views
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Trapped within the Void in an endless loop, the Drifter time and time again fails to escape Duviri as they are repeatedly sentenced to death by the time-resetting mad ruler Dominus Thrax, leading them a depressed and apathetic state, no longer remembering who they are. One day, following a strange sensation of being stabbed, a mysterious hand appears providing the Drifter with strange powers. The hand guides the Drifter to Teshin, an old wizened man, who explains that they have received aid from beyond the Void-made "walls" of their "prison" and gradually teaches them about the ways of the Tenno and the Warframes sent as aid.

Drifter acquires a piece of a toy figurine, after being momentarily transported aboard an abandoned derelict, through a "paradox;" and are led to Teshin who explains that gaining more pieces from the paradox is the key to escaping their prison. The Drifter sets forth to collect the remaining pieces, experiencing days from the "Duviri Tales" brought to life in the world around him - each day molding the world after the emotion Thrax felt at the time. With each obtained piece, the Drifter experiences a memory about the emotion of that day. Teshin tells the Drifter that these memories may belong to Thrax himself, who may be a Tenno from the Zariman, the derelict spaceship in the background of Duviri. In Teshin's history, this ship was lost traversing the Void and was recovered after the ordeal granted the Tenno mysterious powers of the Void. But here, the ship seems to be stranded instead.

Meanwhile, Dominus Thrax grows increasingly frustrated and eventually has Teshin tracked down and killed. Enraged, and finally feeling strong emotions again for the first time, the Drifter is able to possess an Orowyrm and raid Thrax's throne, claiming the final part of the figurine. Upon seeing that the figurine is one of Thrax, the Drifter realizes that they themselves were the Tenno that inadvertently created Duviri - a manifestation of their emotional trauma aboard the Zariman, based around a fictional storybook. The Drifter takes control for a brief moment to reset the world and resurrect Teshin, thereby giving back Thrax the throne.

No longer bound to Duviri, the Drifter can choose to leave to the Origin System to repay their assistance. Teshin warns that if they do leave, they will not be who they are now, but who they were then.







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