WARNING! SERIOUS BUG DISCOVERY! - The Elder Scrolls (1): Arena part 4
Playing through the floppy/Bethesda launcher version.
(sorry for the game audio drowning me out, you can read about the bug below, yeah I recommend while playing this game to unequip any piece of armor you plan on repairing or you'll probably run into this bug yourself!)
On this part of Arena it would've been of Labyrinthian, getting the second piece of the Staff of Chaos, instead it's about a bug I encounter! Good thing I made a backup save, but it's back in Fang Lair, oh well, that's good for me instead of starting all over again!
I posted about it at UESP: https://en.uesp.net/wiki/Arena:Glitches#Not_removing_equipped_armor_before_repair_bug
But I copy & paste it here as well:
*Not removing equipped armor before repair bug*
You may encounter a serious bug after giving the Blacksmith a equipped piece of armor (and probably the same for the equipped weapon) to repair. Here's a list what you will notice with this bug:
-You'll get locked if you view the character screen page, you won't be able to press ESC, click "Done" or "Next Page" while viewing the character page. You'll have to close the game. Other notices on the lock page that your character's bonus numbers for Damage, Magic Def, to Hit, To Defend, Health, Heal Mod, and Charisma will be missing.
-When checking the map name of places and stuff that were written on it be gone, even when talk to a NPC for directions where they suppose to write down the place name on your map it won't show up. Also when asking the NPC for a specific inn, temple, or equipment store you won't be able to for the list of names for them will be blank.
-The status of the difficulty of lockpicking a door won't show, though you can still break-in.
If go to a temple and talk to the priest there, instead of showing the interacting menu, the game will become lock staring at the priest and the music will start stuttering. You'll have to close the game.
If going to camp in either a broken in house or a dungeon, the enemies will appear invisible with the glitter magic effect where they suppose to be, their attacks will be instant death. Also the appearing invisible enemy may crash the game as well!
-Enemies that you encounter normally in a dungeon like in Stonekeep, their names won't appear. Instead the prompt box when checking a enemy will be as "The has nothing usable." and exiting the red text above will be "You see a ...".
To prevent this serious bug, it's really recommend to unequip the piece of armor before repairing it. If you accidentally saved, if you have a backup save on another slot you'll may have to load it up for now it seems there's no workaround for this bug.
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The Elder Scrolls Chapter One: Arena by Bethesda.
Intro & outro:
-Intro art of my OC was done by Xuliang/TheRapptor. (They deactivated their DeviantArt page, but here are links to their music accounts: https://soundcloud.com/therapptor/tracks / https://rapptorhavok.bandcamp.com/) (I won the art as a prize from a quiz riddle.)
-Outro music is the end part of "Clyde, The Rift Hunter" ("White Tip Shark") by Azure the Electroshark (https://twitter.com/TheElectroshark/status/1151966295052541952?s=20 / https://starmanblue.bandcamp.com/track/white-tip-shark) I won it as a music raffle prize. The drawing at the end was done by Jay (https://twitter.com/RobotFluffy).
Please check out these wonderful people.
Redbubble: http://www.redbubble.com/people/bluesnake/shop
Twitter: https://twitter.com/Clyde_BlueSnake
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