What Even Happens in MGS: Peace Walker? Part One - An Army Without Borders
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2010's METAL GEAR SOLID: PEACE WALKER moved Hideo Kojima's tactical espionage operations series onto a new platform - the PSP - and a new era - the 1970s. In this, part one of the newest trilogy of videos in the acclaimed 'What Even Happens in MGS' series, we take a deep dive into the game's events. Fittingly, as Peace Walker takes place a decade since the events of Operation Snake Eater, this series is debuting a decade after Peace Walker's debut! Join me and reunite with some old friends, from Amanda, to Chico, to the angelic young Paz, as we travel with Snake as he builds up his new army without borders, MSF, in the dewy jungles of Costa Rica.
0:00 - Introduction
1:13 - Synopsis
3:08 - Analysis, Opening
12:21 - Analysis, The Supply Facility
15:27 - Analysis, The Boathouse
20:08 - Analysis, Banana Plantation
24:05 - Analysis, Paz
26:07 - Analysis, Amanda & Chico
28:24 - On the Trail
31:31 - Analysis, "Peace Walker" Project
35:04 - Conclusion
35:14 - Credits
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"Metal Gear Solid: Peace Walker was announced as a PSP exclusive Metal Gear title during Sony's E3 Conference on June 2, 2009. The game was released in the US on June 8, 2010. It was later remastered and ported to the Xbox 360 and PlayStation 3 as part of the Metal Gear Solid HD Collection, which was released in the US on November 8, 2011.
The game is set in 1974, four years after the events of Metal Gear Solid: Portable Ops, and two years after the Les Enfants Terribles project. It is based in Costa Rica and looks to show the creation of Outer Heaven. The game focuses on Big Boss and elaborates on certain elements of the Metal Gear mythology. It is being called "The missing link in the Metal Gear Saga" by Kojima Productions. Hideo Kojima said he chose to focus his attention on Peace Walker rather than its console-bound brother, Metal Gear Rising: Revengeance, which was simultaneously in development.
Kojima has reiterated several times that Peace Walker is, from his perspective, "Metal Gear Solid 5", and, were it on the home consoles, it would have been given a numbered title. "Since it is on PSP," Kojima said in an interview with Official PlayStation Magazine, "I did not officially number it. But the game design, story, number of staff and budget-you can say that this is a big project. It would've been number 5. It’s not a side story or a spin-off. It’s not like Portable Ops or Acid. I am deeply involved and this is the next Metal Gear."
https://www.giantbomb.com/metal-gear-solid-peace-walker/3030-26817/
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