what the Steam Deck is really like

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If only the Steam Deck was this light!

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Steam Deck:
The Steam Deck includes a custom accelerated processing unit (APU) built by AMD based on their Zen 2 and RDNA 2 architectures, named Aerith based on the Final Fantasy VII character Aerith Gainsborough.[15] The CPU runs a four-core/eight-thread unit and the GPU runs on eight compute units with a total estimated performance of 1.6 TFLOPS. Both the CPU and GPU use variable timing frequencies, with the CPU running between 2.4 and 3.5 GHz and the GPU between 1.0 and 1.6 GHz based on current processor needs.[16][17] Valve stated that the CPU has comparable performance to Ryzen 3000 desktop computer processors and the GPU performance to the Radeon RX 6000 series.[18] The Deck includes 16 GB of LPDDR5 RAM in a quad-channel configuration, with a total bandwidth of 88 GB/s.[17][19][15]

The unit will ship in three models based on internal storage options. The base model will include a 64 GB eMMC internal storage unit, running over PCI Express 2.0 x1. A mid-tier model will include 256 GB of storage through an NVMe SSD device, while the high-end unit will include a 512 GB NVMe SSD storage unit, with the latter two both shipping with drives that run PCI Express 3.0 x4. All 3 SKUs utilize the same M.2 2230 interface for internal storage.[17] Valve has stated that the built-in storage is not meant to be replaceable by end-users, though can be replaced as necessary for repair.[20] Additional storage space is available through a microSD card slot, which also supports microSDXC and microSDHC formats.[1][16]

The Deck's main unit is designed for handheld use. It includes a 7-inch (180 mm) touchscreen LCD display with a 1280x800 pixel resolution with a fixed 60 Hz refresh rate; games will be configured to use vertical synchronization (v-sync) where possible.[21] The unit's input set features two thumbsticks, a directional pad, ABXY buttons, two shoulder buttons on each side of the unit, four additional buttons on the rear of the unit, as well as two trackpads under each thumbstick.[1][16] The thumbsticks and trackpads use capacitive sensing, and the unit further includes a gyroscope to allow for more specialized controls on the handheld mode.[16] The unit also includes haptic feedback.[17]

The Deck supports Bluetooth connectivity for input devices including common game controllers, and includes integrated WiFi network support to meet IEEE 802.11a/b/g/n/ac standards.[22][17] The Deck supports stereo sound out via a digital signal processor and includes both an integrated microphone and a headphone jack.[17]

The Deck includes a 40 watt-hour battery, which Valve estimates that for "lighter use cases like game streaming, smaller 2D games, or web browsing" can last between seven and eight hours.[1] Valve estimated that by keeping frame rates to around 30 frames per second (FPS) more intensive games such as Portal 2 could be played for five to six hours.[22] The system's software will include an optional FPS limiter that will balance a game's performance to optimize battery life.[21]

Initial Steam Decks will be manufactured in a black casing to reduce the complexity of production, though Valve stated that they have considered introducing other case colors or themes in the future.[23] Valve partnered with iFixit to provide replacement parts for users.[24]

A dock unit will be released for the Deck, available separately. The dock unit can be connected to an external power source to power the Deck, and to an external monitor via either HDMI or DisplayPort protocols to route output from the Deck to that monitor.[17] Though limited by the processor speed, the display output from the Deck via the dock can reach as high as 8k resolution at 60 Hz or 4k resolution at 120 Hz;[17] this resolution boost can also be achieved by attaching the Deck directly through a USB to HDMI adapter without the use of the docking station.[6] There is no other change in performance of the Steam Deck whether docked or when used in portable mode.[25] The dock will also support Ethernet network connectivity and support for USB connections for controllers or other input devices.







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