Why Final Fantasy X is the Perfect Stranger of Paradise Sequel
With the new year, I’m diving into a bold, creative concept—reimagining Final Fantasy X through the chaotic and introspective lens of Stranger of Paradise: Final Fantasy Origin. Instead of focusing on Tidus and Yuna, this idea explores Jecht’s pilgrimage with High Summoner Braska and Auron, blending the fast-paced, action-packed gameplay of Stranger of Paradise with the emotional depth, and the charm of Final Fantasy X.
We'll delve into how Jecht, Braska, and Auron’s journey could serve as the foundation for a sequel that takes us through Spira’s stunning yet tragic world, all while expanding the lore, adding new characters, and introducing enhanced gameplay mechanics. From reimagined iconic locations like Macalania Forest and the Ruins of Zanarkand to new combat systems and dynamic party synergies, this concept is my heartfelt New Year’s wish for Tetsuya Nomura and Square Enix.
00:00 - Introduction
02:18 - What is FFX and Stranger of Paradise
05:54 - Jecht & Jack Garland
09:40 - Pilgrimage with Braska and Auron
13:05 - Potential Gameplay Mechanics
17:20 - Breaking the Cycle
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