Why Retro Studios Should NOT Make the Next Metroid Game
Finally got this video out! I've had the footage I needed for over a month, and I had the idea for it for a lot longer than that. There are a couple things I need to address here though:
It's actually not completely true that Nintendo *never* made changes to Super Metroid. The PAL version "fixes" the Murder Beam glitch by causing the game to crash completely when used. Though this doesn't really affect your ability to sequence break, it's only fair to point out. However, later re-releases, such as the ones on the Wii and Wii U VC, have remained without an update. It's also important to point out that the Murder Beam glitch still works on the US VC releases. (Though I've found that it's not entirely reliable.)
Something I didn't think to mention when I was recording: The original story for Metroid Prime also explains the presence of Chozo Ghosts while the Trilogy version's story does not.
I'm probably forgetting something (or things, as the case may be), but I can always edit this if I remember.
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MisterPuck85 currently has 1,262 views spread across 1 video for Metroid Prime. His channel published less than an hour of Metroid Prime content, less than 0.13% of the total video content that MisterPuck85 has uploaded to YouTube.