X-Men Vs. Street Fighter X-Men Vs. ストリートファイター Arcade cheat アーケード チート 最速 Fastest TAS

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X-Men Vs. Street Fighter X-Men Vs. ストリートファイター Arcade cheat アーケード チート 最速 Fastest TAS

This Capcom CPS-II cart. was published 23 years ago:

X-Men vs. Street Fighter © 1996 Capcom Company, Limited.

X-Men vs. Street Fighter is a one-on-one beat-em-up for one or two players and is Capcom's third fighting game to feature Marvel Comics characters, with characters from Marvel's X-Men franchise being pitted against the cast from Capcom's own Street Fighter series.

The game uses a system similar to the style developed in "Marvel Super Heroes" and adds the tag team gameplay feature. Instead of the usual best-two-out-of-three round format, the game's matches consist of two-on-two battles between tag teams. The player controls one character at a time, while the other waits off-screen. The starting character can tag the waiting one in at any time by hitting the Hard Punch and Hard Kick buttons, which activates the 'Variable Attack'; the tag partner will jump in with an attack and taunt briefly.

During their taunt, they are vulnerable to counter-attack. The dormant character will be able to recover a portion of their vitality, while the current character is fighting. If one character loses all of their vitality, then the tag partner will automatically come to play. A match is over when both members of a team are defeated or if the timer on the match clock reaches zero.

There are other ways to bring the character's partner in; the "Variable Counter", which replaces the Infinity Counter of Marvel Super Heroes, breaks the player's guard to bring the teammate in with a counterattack at the cost of a level of super meter. Also, the "Variable Combination" is a two-character Hyper Combo (the super moves featured in the game) which costs two levels, and will switch the player's current character as long as neither character gets hit during their Hyper Combos.

The X-Men characters come largely unchanged from "X-Men: Children of the Atom" and "Marvel Super Heroes", while three characters new to the series are introduced in the form of Rogue, Gambit and Sabretooth. The Street Fighter characters use their "Street Fighter Alpha 2" forms, although their special moves were given upgrades to match the larger-than-life atmosphere of the Marvel games (for example, Ryu's Hadouken is much larger than it is in other games).

This game marks the first appearance of 'Shadaloo' depiction of Cammy, who would reappear in the console versions of "Street Fighter Alpha 2 Gold", as well as in "Street Fighter Alpha 3".

TECHNICAL
Runs on the "CP System II" hardware.
Green Board [Japan]

Players: Up to 2.
Control: 8-way joystick per player.
Buttons: 6 per player.
= [1] LP, [2] MP, [3] HP
= [4] LK, [5] MK, [6] HK

TRIVIA
In August 1996, a prototype of the game was being tested at several arcades across the countries. One difference in this prototype is that Gambit has a different coat color, and his hair is much lighter. The left sleeve of Gambit's coat is white. This was possibly a graphics problem and was fixed in the final version.

X-Men vs. Street Fighter was released in September 1996 in Japan. It was known there as the 20th video game released for the CPS2 hardware.

Known export releases:
"X-Men vs. Street Fighter [Blue Board]"
"X-Men vs. Street Fighter [Grey Board]"
"X-Men vs. Street Fighter [Orange Board]"
"X-Men vs. Street Fighter [Pink Board]"

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