XCOM Chimera Squad Impossible: Part 43 Protect City Hall (Gameplay Playthrough)

XCOM Chimera Squad Impossible: Part 43 Protect City Hall (Gameplay Playthrough)

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Let's Play XCOM Chimera Squad on Impossible difficulty! I'll do my best to explain my decision-making as we go along and break down the game for new players (or those who are interested in trying XCOM but haven't done so yet). New episodes of this series will be uploaded daily.

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I enjoy games that make me think and create guides and gameplay videos covering them. I typically provide in-depth analytical commentary for strategy games that many viewers have found helpful. I answer viewer comments and welcome suggestions.

XCOM: Chimera Squad is a turn-based tactical video game developed by Firaxis Games and published by 2K Games as part of the XCOM series. It is set 5 years after XCOM 2: War of the Chosen, after a tentative peace between warring human and alien forces has been achieved. The player controls a mixed squad of human and alien soldiers that control the peace in City 31, an experimental city where humans and aliens are attempting cohabitation. While Chimera Squad follows similar tactical elements of the XCOM series, it introduces new gameplay concepts to accelerate the pace.

Setting:
Chimera Squad is set in City 31, a model city with humans and aliens living alongside one another. It takes place five years after the events of XCOM 2: War of the Chosen, which put players in control of a resistance movement attempting to overthrow an alien-led government that ruled earth following an invasion. The game puts players in control of the titular squad, who serve as elite peacekeepers in the city, and are pitted against unknown elements that seek to destabilize City 31.

Gameplay:
The player takes control of a squad of eleven characters, both human and alien, that form Chimera Squad. Each character has unique abilities, replacing character classes from previous installments in the franchise.

The game is divided between turn-based tactical combat and management of the squad's non-combat activities. These non-combat activities takes place in the game's strategy layer, which allows players to modify or upgrade squad members' equipment and assign squad members to investigations or to patrol one of the city's nine sectors. The strategy layer shows the level of unrest in each district, and failing to address that unrest leads to the city breaking out into violence.

Once players initiate a combat mission, they chose which of the eleven characters will participate. Each mission may have multiple separate combat segments. Missions start in a planning phase called "breach mode", which allows players to position their units at designated points, from which they will enter the combat area. Different entry points present different bonuses and challenges for players, and players can split their units across multiple entry points. Once combat starts, player-controlled units and computer-controlled enemies take turns based on their position turn a mixed player-enemy turn order, a system which the game calls "interleaved turns". Some agents have abilities that enable them to modify the turn order, and once per mission the player can force one of their units to act next regardless of the turn order. This is a divergence from previous entries in the XCOM franchise, which had all player-controlled units act then all computer-controlled enemies act. Units have similar options as they did in previous XCOM games, including moving, attacking, taking defensive cover, or using special abilities. Some of these abilities synergize with other character's abilities. Characters can be downed during combat, requiring another character to stabilize them, but if any character is not revived in time and dies, the mission fails and has to be restarted.

Like its predecessor, Chimera Squad will have extensive support for mods, which will allow players to add new characters, missions, and equipment to the game.

(Source for above information is wikipedia)




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At this time, TapCat has 120,645 views for XCOM: Chimera Squad spread across 47 videos. His channel uploaded over 1 day worth of XCOM: Chimera Squad videos, roughly 2.90% of the content that TapCat has uploaded to YouTube.