Xtreme TCC Challenge: Cloudy with a Chance of Meteor LUFENIA+

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Published on ● Video Link: https://www.youtube.com/watch?v=wFXUjyR7Hzs



Duration: 15:58
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Enna, Eiko, Leila

1 Big numbers character
2 BS mechanics: party revive and turn warps

The tactic here is to trigger the orb of the robot as much as possible because:
1. its orb isn't lethal
2. to abuse Leila's turn warps

Leila's turn warps also denies the bosses from getting any turns so the Behemoth also won't get his 1M HP shields on its first turn.

What needs to be done next?
1. Deal as much damage as possible to the behemoth before you use up all available revives
2. avoid using group skills if possible

I feel like the safest method is to drop the behemoth to under 30% HP (can be higher I think) before eiko revives runs out as Enna can easily kill the boss during summon with an empowered LD using Alisaie's LDCA or Cait's LDCA.

Other than that, there really isn't anything worth to add. Maybe...

Anyways, it's a breath of fresh air to an otherwise, long string of unimaginative Luf+ stages (tbf, Leviathan sucks with appropriate bans). Basically, I cheated my way through this stage's mechanics with the help of Eiko, but it's the first time I've ever thought that Eiko's revive isn't overpowered. Still, wtf were they thinking lol.
Also, it's fun that you can use Leila's warps tactically by actually intending to trigger a boss' orb to negate boss' turns.







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