Yelling at Elephants | Ancestors: The Humankind Odyssey | Part 19

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Ancestors: The Humankind Odyssey is a survival game developed by Panache Digital Games and published by Private Division. It was released for Microsoft Windows, PlayStation 4, and Xbox One in late 2019, followed by a Steam release in August 2020. It was directed by Patrice Désilets. Set in prehistoric Africa, players control hominin species within the evolutionary lineage of modern humans, and are tasked to ensure their survival and facilitate their evolution.

Ancestors: The Humankind Odyssey is a survival game played from a third-person perspective. In the game, players control a member of a hominid clan and have to manage the player character's health by eating, drinking, and sleeping. The game starts in a jungle in prehistoric Africa, an open world filled with threats including Machairodus, Metridiochoerus, Crocodylus thorbjarnarsoni, Adcrocuta hyenas, African rock python, giant Miocene otters, African buffalo, and more. Players can climb trees, and will suffer injuries if they fall down or are attacked by predators. As players progress, new areas are opened up for players to explore. When a hominid is exploring new locations or being hunted by predators, it will enter a state of "fear" which can be overcome by finding glowing orbs of light, or else it will descend into a state of hysteria.

While the world is dangerous, the apes can use their heightened senses to listen to various sounds, such as that of a predator, a lost clan member, or an outsider which can be recruited to the player's clans. The hominid can use its intelligence to pinpoint the locations of different items of interest and make new discoveries such as identifying new food or tools. As players continue to make new discoveries, the hominid become more intelligent and capable, and new skills such as using leaves to make bedding and medicinal plants to heal themselves are unlocked. If the player character dies, players will shift to controlling another clan member. If all clan members die, the lineage becomes extinct and players need to restart the game.

The goal of the player is to ensure the hominid clan's survival as it slowly evolves and becomes a new species. As the clan grows, players can switch to play as other characters such as an infant, an adult, an elder, and a mother carrying her child. As the clan slowly expands, the player character can perform social tasks like calling members of the clan to hunt and explore together, or migrating across the map to settle down in a new home. When an ape is sleeping, players can unlock new abilities by developing the hominid's neural system, which functions as a skill tree. These skills, such as the ability to use both hands and stand upright, facilitate evolution. As hominids undergo procreation, unlocked skills are passed on to future generations. The game is 40 to 50 hours long, and it documents the clan's evolution across eight million years.

0:00:00 Intro
0:00:03 Hippo Pond
0:06:20 Screaming at Elephants
0:15:06 Monkey Bread
0:16:26 My People are Dumb
0:28:09 Beach Bumming
0:44:16 They Can't Even Keep Themselves Alive
0:46:08 Walmart is Out of Chicken
0:58:30 Fun with Cats
1:03:12 Inspecting the New Property


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