ZX Spectrum Longplay [176] Galaxy Force

ZX Spectrum Longplay [176] Galaxy Force

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Published on ● Video Link: https://www.youtube.com/watch?v=L6tuQw2vMg0



Game:
Duration: 24:58
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Played by: Mad-Matt

ZX Spectrum 128k

Galaxy Force arcade conversion to the Spectrum released by Activision in 1989.

If there was ever a game that should not have been made for the Spectrum (or any 8 bit home computer) its Galaxy Force. The Master System managed to pull off a playable 8 bit version, but here the game is a bit of a mess. In motion it is difficult to know what's going on especially in the tunnel sequences as you cant see the enemies ahead. Visually, it looks like a re-skin of Afterburner. Amazingly all the levels are here including an ending!

A key difference compared to other versions seems to be that you do not lose energy when firing your weapon. You'll be crashing into things a lot so I guess to give you a fighting chance this change was necessary. The game is supposed to have speed control on Space Bar, but there seems to be no visual aid to tell if I have changed speed or not. The frame rate is too erratic to tell from that alone. Despite that I still manage to endup at the bottom of the games leaderboard so I do not know what the game was expecting me to do. The longplay opens with the title screen of the 48k beeper music version. I then switch to the 128k AY version which has no music on its title screen. -
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