| 1. | CrossCode Full Release Trailer | 4,000 | | CrossCode
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| 2. | CrossCode : A New Home - DLC Trailer | 2,700 | | CrossCode
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| 3. | CrossCode Gamescom Trailer | 1,262 | Preview | CrossCode
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| 4. | CrossCode Element Gameplay Trailer | 752 | Preview | CrossCode
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| 5. | CrossCode 1.0 out now! | 713 | | CrossCode
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| 6. | CrossCode for Nintendo Switch confirmed! | 671 | | CrossCode
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| 7. | CrossCode Indiegogo Trailer 60fps | 599 | Preview | CrossCode
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| 8. | CrossCode Indiegogo Video | 211 | | CrossCode
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| 9. | CrossCode Demo Trailer HD | 201 | Preview | CrossCode
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| 10. | CrossCode - A new Feature for New Game+ | 136 | | CrossCode
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| 11. | CrossCode - Dungeon Exterior Tilesets #pixelart #gamedev | 128 | | CrossCode
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| 12. | CrossCode Dev Stream | 102 | | CrossCode
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| 13. | CrossCode RELEASE STREAM! | 96 | | CrossCode
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| 14. | CrossCode: Path Finding Preview | 93 | | CrossCode
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| 15. | CrossCode: Melodies in Basin Keep | 78 | | CrossCode
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| 16. | CrossCode Recap 2013 | 77 | | CrossCode
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| 17. | CrossCode - Working on new (dungeon) maps! | 56 | | CrossCode
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| 18. | CrossCode - More work on that [feature] + S-Rank Battle Theme! | 53 | | CrossCode
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| 19. | CrossCode - Return of the #gamedev streams! Skins and Extensions. | 52 | | CrossCode
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| 20. | CrossCode Demo Trailer | 49 | Preview | CrossCode
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| 21. | CrossCode - Continuing with new enemy! | 49 | | CrossCode
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| 22. | CrossCode - Navigation Maps and Dialogs | 48 | | CrossCode
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| 23. | CrossCode - Working on new Puzzle Elements! | 44 | | CrossCode
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| 24. | CrossCode - Working on a promotion artwork | 46 | | CrossCode
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| 25. | NPCs in CrossCode | 44 | | CrossCode
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| 26. | Close Combat in CrossCode | 44 | | CrossCode
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| 27. | CrossCode - Integrating a special kind of enemy! | 42 | | CrossCode
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| 28. | CrossCode - New Area Mapping + Pixel Art | 42 | | CrossCode
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| 29. | CrossCode Dev - Integrating a certain battle (minor spoiler warning) | 41 | | CrossCode
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| 30. | CrossCode - Adding random encounter enemies! | 41 | | CrossCode
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| 31. | CrossCode - Working on another map! | 38 | | CrossCode
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| 32. | CrossCode - Starting the boss cup of the arena! | 37 | | CrossCode
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| 33. | CrossCode - New Expressions for a certain character! #pixelart #gamedev | 37 | | CrossCode
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| 34. | CrossCode - Another enemy CONTINUED! | 37 | | CrossCode
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| 35. | CrossCode - Working on Maps of a New Area! | 35 | | CrossCode
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| 36. | CrossCode - Still working on that New Area! | 34 | | CrossCode
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| 37. | CrossCode - Working on room interiors of a new village (3/3) | 34 | | CrossCode
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| 38. | CrossCode - Still new Area Mapping + Pixel Art | 33 | | CrossCode
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| 39. | CrossCode - Several fixes and smaller Dialog additions! | 31 | | CrossCode
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| 40. | CrossCode - More Detail Mapping for that one quest! | 32 | | CrossCode
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| 41. | CrossCode - Working on ANOTHER enemy! | 31 | | CrossCode
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| 42. | CrossCode - Working on level 3 combat arts! #gamedev | 30 | | CrossCode
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| 43. | Project Terra Gamedev - Working on Barrier entities | 33 | | CrossCode
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| 44. | CrossCode - 1.0 almost finished! Today we add the new logo to the title screen! #gamedev | 29 | Vlog | CrossCode
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| 45. | CrossCode - Rhombus Square Arena mapping! #gamedev | 30 | | CrossCode
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| 46. | CrossCode - Mapping details for a certain quest map! | 27 | | CrossCode
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| 47. | CrossCode Gamedev - Puzzle Mechanics #coding | 27 | | CrossCode
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| 48. | CrossCode - Interior Mapping and/or exterior quest graphics! | 25 | | CrossCode
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| 49. | CrossCode - More cars and TRUCKS in Rhombus Square! #gamedev | 25 | | CrossCode
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| 50. | CrossCode - More Sapphire Ridge Mapping! #gamedev | 24 | | CrossCode
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| 51. | CrossCode - Finalizing the Rhombus Arena! | 24 | | CrossCode
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| 52. | CrossCode - Adding details to dungeon maps! | 23 | | CrossCode
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| 53. | CrossCode - Still More Jungle Dungeon End Mapping! #gamedev | 23 | | CrossCode
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| 54. | CrossCode Gamedev - Pixelart Workshop + Mapping #pixelart | 23 | | CrossCode
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| 55. | CrossCode - A bit of coding and bug fixing! #gamedev | 21 | | CrossCode
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| 56. | CrossCode - Rhombus Square Mapping (interior + exterior)! #gamedev | 20 | | CrossCode
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| 57. | CrossCode - Making progress with that one quest boss! | 22 | | CrossCode
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| 58. | CrossCode - Working on cutscenes for a new quest! | 20 | | CrossCode
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| 59. | CrossCode - Adding details to a tileset #pixelart #gamedev | 20 | | CrossCode
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| 60. | CrossCode - Adding Cars into Rhombus Square! #gamedev | 20 | | CrossCode
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| 61. | CrossCode - Preparing things for version 0.9.8 #gamedev | 20 | | CrossCode
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| 62. | CrossCode - Adding elemental attacks for a certain party member #gamedev | 19 | | CrossCode
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| 63. | CrossCode - Working on a [feature]! | 19 | | CrossCode
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| 64. | CrossCode - Rhombus Square Interior! #gamedev | 18 | | CrossCode
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| 65. | CrossCode - Working on room interiors of a new village (2/3) | 18 | | CrossCode
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| 66. | CrossCode Gamedev - Gatling Gun Parrot Enemy | 18 | | CrossCode
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| 67. | CrossCode Gamedev - Mapping + Drawing the Boss Contest Winner | 18 | | CrossCode
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| 68. | CrossCode - Working on new enemies! #gamedev | 18 | | CrossCode
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| 69. | CrossCode Gamedev - Combat Arts for Emilie | 18 | | CrossCode
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| 70. | CrossCode - New Maps for the Jungle Dungeons! #gamedev | 17 | | CrossCode
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| 71. | CrossCode Dev Stream - Enemy Item Drops and Random Drawing - 2 / 2 | 17 | | CrossCode
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| 72. | CrossCode - Tileset details + other content (WARNING: includes minor spoilers) #pixelart #gamedev | 17 | | CrossCode
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| 73. | CrossCode - More Progress with Dekay's Quest! | 18 | | CrossCode
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| 74. | CrossCode - More Rhombus Square Mapping #gamedev | 17 | | CrossCode
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| 75. | CrossCode - Food Pixelart + Contest Winners #pixelart #gamedev | 16 | | CrossCode
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| 76. | CrossCode Gamedev - Menu Design | 16 | | CrossCode
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| 77. | CrossCode - Mapping a new place in Sapphire Ridge #gamedev | 17 | | CrossCode
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| 78. | CrossCode - Adding a Secrets of Grindea guest role #pixelart | 17 | | CrossCode
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| 79. | CrossCode Gamedev - Character Portrait expressions! #pixelart #gamedev | 16 | | CrossCode
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| 80. | CrossCode Gamedev - Preparing Tilesets for a New Area + HUD Stuff | 16 | | CrossCode
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| 81. | CrossCode - A new status menu entry! #gamedev | 16 | | CrossCode
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| 82. | CrossCode - Working on a new tileset #pixelart #gamedev | 16 | | CrossCode
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| 83. | CrossCode - Bug fixing and planning next steps! #gamedev | 15 | | CrossCode
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| 84. | CrossCode - More Jungle Dungeon End Mapping! #gamedev | 15 | | CrossCode
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| 85. | CrossCode Gamedev - First 2017 Stream! Combat Arts + Contest Results | 15 | | CrossCode
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| 86. | CrossCode Dev Stream - Emilie Run Animation | 15 | | CrossCode
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| 87. | CrossCode - Rhombus Square Mapping and maybe a bit of coding! #gamedev | 15 | | CrossCode
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| 88. | Devsteam Special - HerrDekay working on "The Legend of Shizuka" #gamedev | 14 | | CrossCode
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| 89. | CrossCode - Working on the Rhombus Square Tileset #gamedev | 15 | | CrossCode
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| 90. | CrossCode - Working on a new portrait! #gamedev #pixelart | 15 | | CrossCode
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| 91. | CrossCode Gamedev - Enter the new Dungeon | 15 | | CrossCode
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| 92. | CrossCode - Rhombus Square Mapping! #gamedev | 14 | | CrossCode
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| 93. | CrossCode Gamedev - More Autumn's Fall Mapping #pixelart | 14 | | CrossCode
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| 94. | CrossCode Gamedev - Finishing Level 2 Combat Arts | 14 | | CrossCode
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| 95. | CrossCode - Little Drawing Stream Part 2 #gamedev | 14 | | CrossCode
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| 96. | CrossCode Gamedev - Extending Autumn's Fall #pixelart #gamedev | 13 | | CrossCode
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| 97. | CrossCode Gamedev - EXP Curve Editing + Mapping (Part 2/2) | 13 | | CrossCode
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| 98. | CrossCode - Working on room interiors of a new village (1/3) | 13 | | CrossCode
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| 99. | CrossCode -Gamedev The Maroon Tree Cave | 12 | | CrossCode
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| 100. | CrossCode Gamedev - New Apollo Portrait! #pixelart #gamedev | 12 | | CrossCode
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