2024-07-05 | 47 Placing New Lamps Part 2 | 11:58 | 4 | |
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2024-07-05 | 46 Placing New Lamps Part 1 | 8:05 | 0 | |
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2024-07-05 | 45 Transform Wall Lamp to a Blueprint | 8:40 | 1 | |
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2024-07-05 | 44 Transform Big Ceiling Lamp to a Blueprint | 3:35 | 0 | |
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2024-07-05 | 43 Add Materials to Lamps Part 2 | 5:20 | 0 | |
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2024-07-05 | 42 Add Materials to Lamps Part 1 | 5:35 | 0 | |
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2024-07-05 | 41 Adding Material to Stairs Part 4 | 3:57 | 0 | |
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2024-07-05 | 40 Adding Material to Stairs Part 3 | 2:58 | 0 | |
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2024-07-05 | 39 Adding Material to Stairs Part 2 | 7:29 | 0 | |
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2024-07-05 | 38 Adding Material to Stairs Part 1 | 4:04 | 0 | |
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2024-07-05 | 37 Adding Material to the Windows | 11:30 | 0 | |
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2024-07-05 | 36 Adding Details on the Ceiling Lamp | 4:48 | 1 | |
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2024-07-05 | 35 Adding Doors | 9:06 | 0 | |
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2024-07-05 | 34 Wall Lamp Part 2 | 9:27 | 0 | |
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2024-07-05 | 33 Wall Lamp Part 1 | 11:33 | 0 | |
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2024-07-05 | 32 Small Hanging Lamp Part 2 | 9:43 | 0 | |
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2024-07-05 | 31 Small Hanging Lamp Part 1 | 17:48 | 0 | |
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2024-07-05 | 30 Hanging Lamp Part 5 | 6:29 | 0 | |
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2024-07-05 | 29 Hanging Lamp Part 4 | 7:07 | 0 | |
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2024-07-05 | 28 Hanging Lamp Part 3 | 6:57 | 0 | |
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2024-07-05 | 27 Hanging Lamp Part 2 | 9:28 | 0 | |
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2024-07-05 | 26 Hanging Lamp Part 1 | 14:06 | 0 | |
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2024-07-05 | 25 Adding Glass to Windows | 6:43 | 0 | |
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2024-07-05 | 24 Modeling Window's Frame | 24:03 | 0 | |
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2024-07-05 | 23 Completing Walls Part 2 | 13:08 | 0 | |
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2024-07-05 | 22 Completing Walls Part 1 | 21:23 | 1 | |
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2024-07-05 | 21 Detailing Ceiling Design | 16:56 | 1 | |
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2024-07-05 | 20 Adding Handrails Part 3 | 14:14 | 1 | |
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2024-07-05 | 19 Adding Handrails Part 2 | 15:52 | 1 | |
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2024-07-05 | 18 Adding Handrails Part 1 | 6:23 | 0 | |
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2024-07-05 | 17 Adding Stairs Part 2 | 15:37 | 1 | |
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2024-07-05 | 16 Adding Stairs Part 1 | 16:04 | 0 | |
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2024-07-05 | 15 Placing Floor and Columns On Opposite Side | 7:12 | 1 | |
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2024-07-05 | 14 Modeling the wall of the fireplace | 13:35 | 1 | |
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2024-07-05 | 13 Modeling the Fireplace | 15:37 | 1 | |
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2024-07-05 | 12 Adding a Piano Prop | 7:28 | 2 | |
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2024-07-05 | 11 Adjusting Floor, Ceiling, and Light | 7:39 | 1 | |
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2024-07-05 | 10 Adding Walls and Materials Part 2 | 8:16 | 1 | |
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2024-07-05 | 9 Adding Walls and Materials Part 1 | 7:45 | 0 | |
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2024-07-05 | 8 Repositioning Props and Meshes Part 2 | 6:24 | 0 | |
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2024-07-05 | 7 Repositioning Props and Meshes Part 1 | 4:58 | 1 | |
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2024-07-05 | 6 Placing Props Part 3 | 7:47 | 0 | |
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2024-07-05 | 5 Placing Props Part 2 | 10:03 | 2 | |
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2024-07-05 | 4 Placing Props Part 1 | 9:36 | 0 | |
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2024-07-05 | 3 Adding Assets | 6:10 | 2 | |
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2024-07-05 | 2 Setting the scene basic elements Part 2 | 6:09 | 2 | |
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2024-07-05 | 1 Setting the scene basic elements Part 1 | 8:50 | 3 | |
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2024-07-03 | 7.6 Using UVEditor | 3:23 | 1 | |
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2024-07-03 | 7.5 Layouts Inspect | 1:51 | 1 | |
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2024-07-03 | 7.4 Using Transform UVs | 2:17 | 3 | |
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2024-07-03 | 7.3 UV Unwrapping | 2:53 | 2 | |
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2024-07-03 | 7.2 Working with AutoUV | 3:00 | 1 | |
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2024-07-03 | 7.1 Introduction to UVs | 2:09 | 1 | |
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2024-07-03 | 6.8 Deform PolyGroup | 5:09 | 2 | |
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2024-07-03 | 6.7 Displacement Deformation | 3:27 | 2 | |
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2024-07-03 | 6.6 Lattice Deformation | 4:08 | 3 | |
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2024-07-03 | 6.5 Warping Meshes | 5:18 | 1 | |
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2024-07-03 | 6.4 Smoothing a Sculpture | 1:17 | 1 | |
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2024-07-03 | 6.3 Dynamic Sculpt | 4:27 | 1 | |
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2024-07-03 | 6.2 Vertex Sculpting | 6:27 | 1 | |
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2024-07-03 | 6.1 Mesh Modeling | 7:25 | 1 | |
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2024-07-03 | 5.10 Mirroring an Object | 5:48 | 2 | |
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2024-07-03 | 5.9 Mesh Cutting and Trimming | 2:08 | 1 | |
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2024-07-03 | 5.8 The Plane Cut Tool | 3:52 | 1 | |
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2024-07-03 | 5.7 Cutting with PolyCut | 5:22 | 2 | |
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2024-07-03 | 5.6 Boolean and Substracting objects Part 2 | 3:02 | 1 | |
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2024-07-03 | 5.5 Boolean and Substracting objects Part 1 | 4:08 | 1 | |
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2024-07-03 | 5.4 The Subdivide Tool | 3:48 | 1 | |
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2024-07-03 | 5.3 Using the Polygroup Part 3 | 3:21 | 1 | |
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2024-07-03 | 5.2 Using the Polygroups Part 2 | 5:50 | 1 | |
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2024-07-03 | 5.1 Using the Polygroups Part 1 | 7:00 | 2 | |
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2024-07-03 | 4.4 Editing Materials | 5:13 | 1 | |
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2024-07-03 | 4.3 The Polygroups Tool Part 2 | 5:51 | 2 | |
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2024-07-03 | 4.2 The Polygroups Tool Part 1 | 4:44 | 1 | |
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2024-07-03 | 4.1 Understanding Attributes | 8:27 | 2 | |
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2024-07-03 | 3.7 Challenge 2 | 0:36 | 1 | |
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2024-07-03 | 3.6 Creating Actors Patterns Part 2 | 3:41 | 1 | |
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2024-07-03 | 3.5 Creating Actors Patterns Part 1 | 6:05 | 1 | |
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2024-07-03 | 3.4 Transfering and Converting Actors | 2:44 | 1 | |
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2024-07-03 | 3.3 Bake Transforming Objects | 2:22 | 1 | |
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2024-07-03 | 3.2 Understanding Mesh Duplication | 3:07 | 1 | |
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2024-07-03 | 3.1 Origin Control, Splitting and Merging Actors | 4:44 | 1 | |
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2024-07-03 | 2.15 Challenge 1 | 0:57 | 1 | |
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2024-07-03 | 2.14 Splines and Mesh Creation | 6:31 | 1 | |
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2024-07-03 | 2.13 Revolving Path Part 2 | 4:39 | 1 | |
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2024-07-03 | 2.12 Revolving Path Part 1 | 3:57 | 1 | |
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2024-07-03 | 2.11 Extruding Path | 5:01 | 1 | |
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2024-07-03 | 2.10 Creating Planes and Stairs | 3:03 | 1 | |
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2024-07-03 | 2.9 Fast Modeling with CubeGrid | 6:00 | 1 | |
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2024-07-03 | 2.8 Creating a Torus | 3:16 | 1 | |
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2024-07-03 | 2.7 Modelling Spheres, Cones, and Arrows | 5:25 | 1 | |
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2024-07-03 | 2.6 Modelling Cylinders | 4:17 | 1 | |
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2024-07-03 | 2.5 Transforming with Delta Mode | 2:03 | 1 | |
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2024-07-03 | 2.4 Saving and Undoing | 2:49 | 1 | |
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2024-07-03 | 2.3 Converting Meshes | 1:42 | 1 | |
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2024-07-03 | 2.2 Mesh Output Types | 3:06 | 1 | |
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2024-07-03 | 2.1 Modelling Boxes | 8:54 | 1 | |
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2024-07-03 | 1.4 Adding Brush Actors | 5:50 | 1 | |
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2024-07-03 | 1.3 Using Perspectives | 4:37 | 1 | |
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2024-07-03 | 1.2 Transforming Objects | 5:49 | 2 | |
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