1. | FIVE Most Important Features MK Legacy Collection Must Include! 【Mortal Kombat Legacy Kollection】 | 433 | | Mortal Kombat 9
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2. | Why Kabal is BROKEN in MK3 【Mortal Kombat 3】 | 368 | | Mortal Kombat 3
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3. | New Full UMK3 Tier List in 2025 with deep breakdown 【Ultimate Mortal Kombat 3】 | 384 | | Ultimate Mortal Kombat 3
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4. | Why Jax is BROKEN in MK3 【Mortal Kombat 3】 | 430 | | Mortal Kombat 3
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5. | Why Sub-Zero is BROKEN in MK3 【Mortal Kombat 3】 | 150 | | Mortal Kombat 3
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6. | Why Noob Saibot is BROKEN in N64 Trilogy - Full In-Depth Breakdown 【Mortal Kombat】 | 472 | | Mortal Kombat Trilogy
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7. | Comboing off Meaty F+2~MB Chop Example 1 | 0 | | Mortal Kombat 9
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8. | Corner OS Body Splash Conversion Example on Hit AND Block | 0 | | Mortal Kombat 9
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9. | Corner 50/50s after D,B+3 Laser | 1 | | Mortal Kombat 9
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10. | Making D+3 Safe on Block Example | 1 | | Mortal Kombat 9
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11. | OTG Interactable Command Throw Vortex | 1 | | Mortal Kombat 9
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12. | Baiting Wake Ups with Lightning Bomb Set Up | 1 | | Mortal Kombat 9
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13. | Guaranteed Interactable Example 2 | 1 | |
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14. | Unblockable Lightning Bomb Set up 2 | 1 | |
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15. | Baiting Wake Ups with Lightning Bomb Set Up 2 | 1 | | Tekken 6
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16. | MB Dive Kick in Corner Set Up | 1 | | Divekick
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17. | Non Cross Up option after Anti Air Grab in Corner Example | 1 | | Anti Air
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18. | Reversing Wake Ups in Corner with Dash Punch | 1 | | Mortal Kombat 9
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19. | Cross Up option after Anti Air Grab in Corner Example | 1 | | Anti Air
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20. | Countering Low Hurtbox Attacks after f+2,3~breath | 1 | |
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21. | Comboing off Meaty F+2~MB Chop Example 2 | 1 | | Mortal Kombat 9
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22. | Meaty Chop | 1 | | Mortal Kombat 9
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23. | 20140326 1954111 | 1 | | Mortal Kombat 9
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24. | 1,1,3 forward jump set up1 | 2 | | Mortal Kombat 9
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25. | Regular Chop | 2 | | Mortal Kombat 9
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26. | 20140326 1950021 | 2 | | Mortal Kombat 9
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27. | Punishing Wake Ups After Mid Screen D,B+3 Laser Set Up | 2 | | Mortal Kombat 9
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28. | Corner Dive Bomb Cross Up Set Up Example | 2 | | Mortal Kombat 9
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29. | MB Dive Kick Cross Up in Corner | 2 | | Divekick
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30. | Unblockable Lightning Bomb Set up 1 | 2 | | Mortal Kombat 9
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31. | Guaranteed Interactable off MB BM 1 | 3 | |
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32. | Mid Screen Frame Trap After D,B+3 Laser | 3 | |
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33. | 50/50 off Interactable Command Throw OTG | 3 | | Mortal Kombat 9
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34. | Dash Punch Cross Up in Corner | 3 | |
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35. | Raw Dive Kicks Cross Ups after Trait | 3 | | Mortal Kombat 9
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36. | Tanya (Kobujutsu) - Comboing off B+1 on Trade for a Full Combo | 4 | | Mortal Kombat X
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37. | REO vs Juggs UMK:3 TE Part 3 | 4 | | Ultimate Mortal Kombat 3
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38. | Shinnok (Imposter) - Up to 46% Unbreakable with Throw 50/50 | 4 | | Mortal Kombat X
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39. | Jax - Comboing off F+3 on Trade for a Full Combo | 4 | | Mortal Kombat X
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40. | Ferra / Torr - 6% Chip and Meter Building string off F+2 | 5 | | Mortal Kombat X
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41. | Bad Dream: Coma - Beating The Game (Part 2) | 5 | | Bad Dream: Coma
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42. | Mileena Throw Shenanigans | 5 | | Mortal Kombat II
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43. | MKXL: REO (Alien - Tarkatan) VS FOREVER KING (Kung Lao - Buzzsaw) EVO Training (Part 3) | 5 | | Mortal Kombat X
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44. | MKXL Takeda (Ronin) - B+2 Normalization | 5 | | Mortal Kombat X
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45. | Jax - Comboing off B+2 for a Full Combo on Trade | 5 | | Mortal Kombat X
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46. | Run Glitch | 5 | | Mortal Kombat
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47. | Shinnok (Imposter) - 18% Chip on Cassie Cage | 6 | | Mortal Kombat X
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48. | The New Shang Tsung (UMK:3 TE) | 6 | | Ultimate Mortal Kombat 3
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49. | pokchop vs Maxter Part 2 | 6 | | Mortal Kombat 9
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50. | Shinnok (Imposter) - 30% Guaranteed Unbreakable Damage | 6 | | Mortal Kombat X
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51. | REO vs Juggs UMK:3 TE Part 4 | 6 | | Ultimate Mortal Kombat 3
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52. | REO vs Juggs UMK:3 TE Part 2 | 6 | | Ultimate Mortal Kombat 3
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53. | Alien (Tarkatan) - A Look at Safe Meter Building Rekka Pressure (40% of a bar) | 6 | | Mortal Kombat X
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54. | Shinnok (Imposter) - 21% Chip Damage VS Cassie Cage | 6 | | Mortal Kombat X
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55. | Alien (Tarkatan) - Powerful and Easy Hit Confirms utilizing Rekka Meter Burn | 6 | | Mortal Kombat X
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56. | Shinnok (Imposter) - Guaranteed Command Throw VS Ferra / Torr | 6 | | Mortal Kombat X
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57. | Alien (Tarkatan) - Jailing 50/50s during Rekka Pressure | 6 | | Mortal Kombat X
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58. | Raiden (Displacer) - Meter Building and being +1 on Block after F+2,2+4~Teleport | 7 | | Mortal Kombat X
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59. | Goro (Kuatan Warrior) - Comboing off B,F+2 on Trade for 44% | 7 | | Mortal Kombat X
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60. | Kombat Cup S2 Week #2 - Match 1 - REO VS UnknownSavage | 7 | | Mortal Kombat X
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61. | Raiden (Displacer) - Safe B+2 Overhead Options | 7 | | Mortal Kombat X
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62. | Alien (Acidic) - 62% 2 Bar Guaranteed 50/50 with Interactable | 7 | | Mortal Kombat X
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63. | D'Vorah - Neutral Jump Punch Cancelling into X-Ray (Possible Bug?) | 7 | | Mortal Kombat X
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64. | Freeze / Lock Out Bug at 1:24 For Quan After Breaker | 8 | | Mortal Kombat X
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65. | Raiden (Displacer) - Combos off B+2~EN Teleport | 8 | | Mortal Kombat X
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66. | MKXL Predator (Warrior) - Improved Recovery on B,F+1 | 8 | | Mortal Kombat X
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67. | Injustice 2 Beta - REO (Superman) VS DrTruth (Superman) | 8 | | Injustice 2
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68. | Alien (Acidic) - 53% 2 Bar Guaranteed Combo with Interactable | 8 | | Mortal Kombat X
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69. | Shinnok (Necromancer) - All Unbreakable Combos up to 41% Unbreakable | 8 | | Mortal Kombat X
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70. | subzerosmokerai vs REO | 8 | | Mortal Kombat 9
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71. | MKXL Jax (Pumped Up) - Frame Data Changes & Scaling on EX Ground Pound | 8 | | Mortal Kombat X
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72. | Shao Kahn Challenge - Tony T (Shao Kahn) vs J360 (Cyber Sub-Zero) | 9 | | Mortal Kombat 9
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73. | MKXL Goro (Kuatan Warrior) - EX Ground Pound Scaling | 9 | | Mortal Kombat X
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74. | D'Vorah - Frame Trap after Instant Air X-Ray on Block | 9 | | Mortal Kombat X
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75. | Shinnok (Imposter) - 18% Chip off Combo Examples VS Cassie Cage | 9 | | Mortal Kombat X
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76. | Injustice 2 Beta - REO (Superman) VS Trepound (Supergirl) | 9 | | Injustice 2
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77. | Shao Kahn Challenge - Tony T (Shao Kahn) vs J360 (Johnny Cage) | 9 | | Mortal Kombat 9
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78. | Kombat Cup S2 Week #2 - Match 2 - REO VS Greatminato | 9 | | Mortal Kombat X
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79. | pokchop vs Maxter runback | 9 | | Street Fighter IV
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80. | MKXL: REO (Shinnok - Imposter) VS Zwei (D'Vorah - Broodmother) (Part 2) | 9 | | Mortal Kombat X
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81. | Alien (Tarkatan) - Making the last hit of Rekka Plus on Block | 9 | | Mortal Kombat X
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82. | Kitana - Possible Best Backdash in MKX? (Frame Analysis) | 10 | | Mortal Kombat X
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83. | Alien (Tarkatan) - Safe Overhead starter using Rekkas | 10 | | Mortal Kombat X
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84. | MKXL D'Vorah (Broodmother) - Faster Krawler Recovery Time | 10 | | Mortal Kombat X
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85. | Alien (Tarkatan) - Making Rekka Pressure 100% Safe on Block | 10 | | Mortal Kombat X
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86. | Injustice 2 Beta - REO (Superman) VS Goonie (Atrocitus) | 10 | | Injustice 2
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87. | MKXL - REO (Alien - Taraktan) vs Gross (D'Vorah - Swarm Queen) Long Online Set | 10 | | Mortal Kombat X
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88. | Shao Kahn Challenge - Tony T (Shao Kahn) vs J360 (Kano) | 10 | | Mortal Kombat 9
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89. | Alien (Tarakatan) - Safe Low starter using Rekkas | 10 | | Mortal Kombat X
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90. | Alien (Acidic) - 61% 1 Bar Guaranteed Interactable Combo | 11 | | Mortal Kombat X
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91. | MKXL: REO (Triborg - Smoke) VS FOREVER ELITE (Liu Kang - Dualist) Online Set (Part 4) | 11 | | Mortal Kombat X
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92. | REO (Alien - Tarkatan) VS iLuusions (Cassie / Kotal Kahn) Online Set | 11 | | Mortal Kombat X
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93. | The New Jacqui in MKX Online Beta Update | 11 | Vlog | Mortal Kombat X
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94. | Reptile (Nimble) - Frame Advantage and Meter Building Trap | 11 | | Mortal Kombat X
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95. | MKXL Kitana - New Faster Pokes | 11 | | Mortal Kombat X
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96. | Jax Block Stun Infinite | 11 | |
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97. | MKXL - ESL S3 W7 R2 - REO (Cyber Sub-Zero) vs MTL Riddler (Scorpion - Ninjitsu) | 11 | | Mortal Kombat X
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98. | Quan Chi (Warlock) - Reversing Tremor´s Up Rock Destination with F+3 | 11 | | Mortal Kombat X
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99. | Shinnok - Mid Hitting Uppercut (D+2) | 11 | | Mortal Kombat X
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100. | Scorpion's Jumping 3 Hit Detection | 11 | | Injustice: Gods Among Us
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