| 1. | 100 Million Thank Yous | 12,574 | | Clash Royale
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| 2. | Supercell ID: Getting Started | 8,195 | |
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| 3. | Supercell ID: Connect Them All! | 5,058 | | Clash of Clans
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| 4. | Supercell: For Everyone | 5,052 | | Clash Royale
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| 5. | Supercell Make Trailer | 2,996 | | Brawl Stars
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| 6. | The Youth Board Asks – How Does The Report Button Work? | 2,802 | |
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| 7. | Supercell ID: Switch Between Accounts | 2,292 | | Clash Royale
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| 8. | Supercell ID: Never Lose Your Game Again | 2,069 | | Clash Royale
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| 9. | Virtual Q&A – Clash of Clans: Bigger, Better Battle Pass – Game Design Talk | 1,864 | | Clash of Clans
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| 10. | Inside Supercell – Making Games People Will Play for Years | 1,568 | | Brawl Stars
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| 11. | Creating Great Games that are Played for Years & Remembered Forever | 1,200 | |
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| 12. | Clash of Clans: Bigger, Better Battle Pass – Game Design Talk | 1,141 | | Clash of Clans
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| 13. | Supercell Community Team 2023 Blooper Reel | 1,000 | |
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| 14. | Supercell Stands up to Bullying | 857 | |
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| 15. | 5 Steps Towards Creativity – Lightbox Expo 2021 – André Forni | 793 | |
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| 16. | ALS Ice Bucket Challenge | 718 | |
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| 17. | Stop Speak Support Day – Be the Hero in Real Life, too! | 614 | |
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| 18. | "Giving Artists Superpowers" – Stoyan Dimirov & Michael Short, Space Ape – Games First Helsinki 2019 | 608 | | Space Ape
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| 19. | Announcing SUPERFEST! | 590 | | Clash of Clans
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| 20. | Stop Speak Support | 583 | |
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| 21. | Supercell Community Team 2022 Blooper Reel | 492 | | Clash of Clans
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| 22. | Supercell Spots: An animation roundtable with the Directors – Lightbox Expo 2020 | 366 | | Clash of Clans
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| 23. | Visual Language in Character Design: Case Clash Royale – Lightbox Expo 2021 – Aleksei Kalibin | 329 | | Clash Royale
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| 24. | "Quest for the Healthy Metagame: Balancing Cards in Clash Royale" – Games First 2017 | 293 | | Clash Royale
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| 25. | Making Stylized VFX with Flash (Brawl Stars) – Lightbox Expo 2020 – Woohyun Kim | 266 | | Brawl Stars
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| 26. | Boom Beach - Team Behind the Game | 207 | | Boom Beach
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| 27. | Unity with Variety – Lightbox Expo 2020 – Frieda Ma | 194 | | Clash Royale
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| 28. | Games First London 2019 Aftermovie | 185 | | Clash of Clans
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| 29. | Animating Run Cycles – Lightbox Expo 2020 – Felix Vivier | 182 | | Brawl Stars
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| 30. | "Card Targeting in Clash Royale" – Games First Helsinki 2018 | 173 | | Clash Royale
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| 31. | "Inflation in Games" – Camilla Avellar, Supercell – Games First London 2019 | 173 | | Hay Day
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| 32. | Enter Games First | 169 | |
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| 33. | The Hay Day Team is Looking for a Game Artist! | 153 | |
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| 34. | A random walk down Clash Royale's Creative Direction – Lightbox Expo – Brice Laville Saint-Martin | 137 | | Clash Royale
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| 35. | "Quality is Worth Killing for" – Games First 2016 | 135 | | Boom Beach
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| 36. | Games First London 2018 Aftermovie | 125 | |
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| 37. | Youth Board Asks – Dealing With Bullying and Negativity Online | 124 | |
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| 38. | #GirlsTakeover | 109 | |
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| 39. | Digital4Good event at Supercell | 101 | |
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| 40. | 60s in China 2017 | 99 | |
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| 41. | #GirlsTakeover – Part II | 88 | |
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| 42. | Supercell at Trojan Horse Was a Unicorn (THU) | 72 | | Trojan
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| 43. | Supercell Supports Special Effect, the Gamers Charity, for One Special Day | 71 | |
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| 44. | Games First 2017 Aftermovie | 57 | |
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| 45. | Games First 2014 Aftermovie | 46 | |
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| 46. | "Chasing a Genre Defining Hit" – Games First Helsinki 2018 | 46 | |
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| 47. | Creator Academy Workshop - Best Practices for Thumbnails | 30 | | Clash Royale
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| 48. | Creator Academy Panel - Recognizing Trends & Producing Content Ideas | 20 | | Clash Royale
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| 49. | Get sh*t done first, get sh*t good second – Inari Bornholm – Games First Helsinki 2023 | 20 | |
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| 50. | Creator Academy Panel - Advice for Creator Burnout & Mental Health | 19 | |
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| 51. | Creator Academy Workshop - How to Maximize Your Workflow Efficiency | 19 | | Clash of Clans
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| 52. | Creator Academy Panel - How the Rise of AI Affects Content Creation | 18 | |
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| 53. | Creator Academy Panel - Strategies for Increasing Live Stream Viewer Engagement | 18 | |
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| 54. | Quake: Dimensional Shift Into True 3D – John Romero – Games First Helsinki 2023 | 17 | | Quake
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| 55. | How to be creative with a decade-old game? – Stuart McGaw – Games First Helsinki 2023 | 17 | Guide | Clash of Clans
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| 56. | Beatstar's Lessons in Hybrid-Casual – Charmie Kim | 16 | |
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| 57. | Creator Academy Panel - An Introduction to Brand Building | 15 | | Clash Royale
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| 58. | Creator Academy Workshop - How to Utilize Your Analytics | 15 | Guide |
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| 59. | Creator Academy Workshop - A Guide to Content Creation Graphics | 14 | | Clash of Clans
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| 60. | Creator Academy Workshop - Setting up Elements of Your Live Stream | 12 | | Clash of Clans
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| 61. | Creator Academy Panel - Best Practices for Creator Collaboration | 10 | | Clash Royale
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| 62. | Creator Academy Workshop - How to Master YouTube Shorts | 10 | | Clash Royale
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| 63. | Creator Academy Panel - Understanding Esports in the Content Creation Space | 8 | | League of Legends
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| 64. | Creator Academy Workshop - Best Content Creation Software Settings | 6 | |
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| 65. | Supercell Live Stream | 0 | |
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| 66. | Game Demo Session - Games First 2024 | 0 | |
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| 67. | Smell once, remember forever. | 0 | |
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| 68. | Supercell x Spin Master | 0 | |
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| 69. | Aftermovie – Games First 2024 | 0 | |
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| 70. | Trip Hawkins - Games First 2024 - How to Be Both Successful and Happy | 0 | |
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| 71. | Emerging Markets Panel Session Part 2 - Games First 2024 | 0 | |
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| 72. | Fernanda Oliveira - Games First 2024 - Creating Characters for Brawl Stars | 0 | | Brawl Stars
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| 73. | Games First Helsinki 2024 | 0 | |
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| 74. | Jennifer Estaris - Games First 2024 - The Illusion of Iteration | 0 | |
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| 75. | Markus Hjort & Markus Kiukkonen - Games First 2024 - Bitmagic: The Journey | 0 | |
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| 76. | Emerging Markets Panel Session Part 1 - Games First 2024 | 0 | |
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| 77. | Let’s Talk Mental Health | 0 | |
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| 78. | Something’s in the air… can you smell it? | 0 | |
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| 79. | Dish M Eldishnawy - Games First 2024 - What's Your Player Hiding? | 0 | |
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| 80. | Hey, it's a New Shizzle Reel! | 0 | | Clash of Clans
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